summaryrefslogtreecommitdiffstats
path: root/src/mesa/swrast/s_context.h
diff options
context:
space:
mode:
authorDave Airlie <[email protected]>2009-04-09 10:14:35 +1000
committerDave Airlie <[email protected]>2009-04-09 10:31:08 +1000
commitd1a9b1f513109c975a5a7ed5a2d0c329b280afe4 (patch)
tree5c85af47b4f5af0661acf129e3ce3f59e43cbfd9 /src/mesa/swrast/s_context.h
parent90ffce497395d8c02fee2ea4ee4c025eede3d876 (diff)
parent8648c2685870174cf620ef15de70ef030a8d5a20 (diff)
Merge remote branch 'origin/master' into radeon-rewrite
Conflicts: src/mesa/drivers/dri/r200/r200_tex.c src/mesa/drivers/dri/r300/r300_cmdbuf.c src/mesa/drivers/dri/r300/r300_context.h src/mesa/drivers/dri/r300/r300_swtcl.c src/mesa/drivers/dri/r300/r300_tex.c src/mesa/drivers/dri/r300/r300_texmem.c src/mesa/drivers/dri/r300/r300_texstate.c src/mesa/drivers/dri/radeon/radeon_tex.c
Diffstat (limited to 'src/mesa/swrast/s_context.h')
-rw-r--r--src/mesa/swrast/s_context.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/mesa/swrast/s_context.h b/src/mesa/swrast/s_context.h
index 6e8d080704d..9059f9b5ecb 100644
--- a/src/mesa/swrast/s_context.h
+++ b/src/mesa/swrast/s_context.h
@@ -52,7 +52,7 @@
typedef void (*texture_sample_func)(GLcontext *ctx,
const struct gl_texture_object *tObj,
GLuint n, const GLfloat texcoords[][4],
- const GLfloat lambda[], GLchan rgba[][4]);
+ const GLfloat lambda[], GLfloat rgba[][4]);
typedef void (_ASMAPIP blend_func)( GLcontext *ctx, GLuint n,
const GLubyte mask[],
@@ -131,7 +131,7 @@ typedef struct
GLfloat _BackfaceSign; /** +1 or -1 */
GLfloat _BackfaceCullSign; /** +1, 0, or -1 */
GLboolean _PreferPixelFog; /* Compute fog blend factor per fragment? */
- GLboolean _AnyTextureCombine;
+ GLboolean _TextureCombinePrimary;
GLboolean _FogEnabled;
GLboolean _DeferredTexture;
GLenum _FogMode; /* either GL_FOG_MODE or fragment program's fog mode */
@@ -157,6 +157,7 @@ typedef struct
GLbitfield NewState;
GLuint StateChanges;
GLenum Primitive; /* current primitive being drawn (ala glBegin) */
+ GLboolean SpecularVertexAdd; /**< Add specular/secondary color per vertex */
void (*InvalidateState)( GLcontext *ctx, GLbitfield new_state );
@@ -221,7 +222,7 @@ typedef struct
/** Buffer for saving the sampled texture colors.
* Needed for GL_ARB_texture_env_crossbar implementation.
*/
- GLchan *TexelBuffer;
+ GLfloat *TexelBuffer;
validate_texture_image_func ValidateTextureImage;