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authorKeith Whitwell <[email protected]>2000-11-05 18:24:40 +0000
committerKeith Whitwell <[email protected]>2000-11-05 18:24:40 +0000
commitcd03ed4f54444d96e4e47cdb118a3dfd94d92bb0 (patch)
tree57d9620635286b4ee4b8adf950014113d5961017 /src/mesa/swrast/s_context.h
parent7c20642b1091df1aab7d9076a3fe2fb11c6f011c (diff)
Reorganized software rasterizer as a module which manages its own state,
with tighter interfaces with the rest of the world. Proper documentation to come.
Diffstat (limited to 'src/mesa/swrast/s_context.h')
-rw-r--r--src/mesa/swrast/s_context.h145
1 files changed, 145 insertions, 0 deletions
diff --git a/src/mesa/swrast/s_context.h b/src/mesa/swrast/s_context.h
new file mode 100644
index 00000000000..493758ad695
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+++ b/src/mesa/swrast/s_context.h
@@ -0,0 +1,145 @@
+/*
+ * Mesa 3-D graphics library
+ * Version: 3.5
+ *
+ * Copyright (C) 1999 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * Authors:
+ * Keith Whitwell <[email protected]>
+ */
+
+#ifndef S_CONTEXT_H
+#define S_CONTEXT_H
+
+#include "types.h"
+#include "swrast.h"
+
+/*
+ * For texture sampling:
+ */
+typedef void (*TextureSampleFunc)( GLcontext *ctx, GLuint texUnit,
+ const struct gl_texture_object *tObj,
+ GLuint n,
+ const GLfloat s[], const GLfloat t[],
+ const GLfloat u[], const GLfloat lambda[],
+ GLchan rgba[][4] );
+
+
+
+/*
+ * Blending function
+ */
+#ifdef USE_MMX_ASM
+typedef void (_ASMAPIP blend_func)( GLcontext *ctx, GLuint n,
+ const GLubyte mask[],
+ GLchan src[][4], CONST GLchan dst[][4] );
+#else
+typedef void (*blend_func)( GLcontext *ctx, GLuint n, const GLubyte mask[],
+ GLchan src[][4], CONST GLchan dst[][4] );
+#endif
+
+typedef void (*swrast_tri_func)( GLcontext *ctx,
+ SWvertex *, SWvertex *, SWvertex *);
+typedef void (*swrast_line_func)( GLcontext *ctx, SWvertex *, SWvertex *);
+typedef void (*swrast_point_func)( GLcontext *ctx, SWvertex *);
+
+/*
+ * Bitmasks to indicate which rasterization options are enabled (RasterMask)
+ */
+#define ALPHATEST_BIT 0x001 /* Alpha-test pixels */
+#define BLEND_BIT 0x002 /* Blend pixels */
+#define DEPTH_BIT 0x004 /* Depth-test pixels */
+#define FOG_BIT 0x008 /* Fog pixels */
+#define LOGIC_OP_BIT 0x010 /* Apply logic op in software */
+#define SCISSOR_BIT 0x020 /* Scissor pixels */
+#define STENCIL_BIT 0x040 /* Stencil pixels */
+#define MASKING_BIT 0x080 /* Do glColorMask or glIndexMask */
+#define ALPHABUF_BIT 0x100 /* Using software alpha buffer */
+#define WINCLIP_BIT 0x200 /* Clip pixels/primitives to window */
+#define MULTI_DRAW_BIT 0x400 /* Write to more than one color- */
+ /* buffer or no buffers. */
+#define OCCLUSION_BIT 0x800 /* GL_HP_occlusion_test enabled */
+#define TEXTURE_BIT 0x1000 /* Texturing really enabled */
+
+
+#define _SWRAST_NEW_RASTERMASK (_NEW_BUFFERS| \
+ _NEW_SCISSOR| \
+ _NEW_COLOR| \
+ _NEW_DEPTH| \
+ _NEW_FOG| \
+ _NEW_STENCIL| \
+ _NEW_TEXTURE| \
+ _NEW_VIEWPORT| \
+ _NEW_DEPTH)
+
+
+
+typedef struct
+{
+ GLuint NewState;
+ GLuint StateChanges;
+
+ GLuint _RasterMask;
+ GLuint _MinMagThresh[MAX_TEXTURE_UNITS];
+
+ struct pixel_buffer* PB;
+ GLuint StippleCounter; /* Line stipple counter */
+
+
+ /* Mechanism to allow driver (like X11) to register further
+ * software rasterization routines.
+ */
+ void (*choose_point)( GLcontext * );
+ void (*choose_line)( GLcontext * );
+ void (*choose_triangle)( GLcontext * );
+ void (*choose_quad)( GLcontext * );
+
+ GLuint invalidate_point;
+ GLuint invalidate_line;
+ GLuint invalidate_triangle;
+ GLuint invalidate_quad;
+
+
+ /* Function pointers for dispatch behind public entrypoints.
+ */
+ void (*InvalidateState)( GLcontext *ctx, GLuint new_state );
+ void (*Point)( GLcontext *ctx, SWvertex *v );
+ void (*Line)( GLcontext *ctx, SWvertex *v0, SWvertex *v1 );
+ void (*Triangle)( GLcontext *ctx, SWvertex *v0, SWvertex *v1, SWvertex *v2 );
+ void (*Quad)( GLcontext *ctx, SWvertex *v0, SWvertex *v1, SWvertex *v2,
+ SWvertex *v3);
+
+ /* Internal hooks, kept uptodate by the same mechanism as above.
+ */
+ blend_func BlendFunc;
+ TextureSampleFunc TextureSample[MAX_TEXTURE_UNITS];
+
+} SWcontext;
+
+
+void
+_swrast_validate_derived( GLcontext *ctx );
+
+
+#define SWRAST_CONTEXT(ctx) ((SWcontext *)ctx->swrast_context)
+
+
+
+#endif