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authorBrian Paul <[email protected]>2012-01-16 10:54:41 -0700
committerBrian Paul <[email protected]>2012-01-24 14:12:10 -0700
commitbd3c10c0f0c60ab3421c2da2eab814edc2296cb0 (patch)
tree936f9ce4cafba10935227e75169bc6b7a8675cfc /src/mesa/swrast/s_context.h
parentecb8594c184f5daa2f5a735e42ee24e7d110aa9f (diff)
swrast: s/Data/Map/ in swrast_texture_image
To indicate that it points to mapped texture memory.
Diffstat (limited to 'src/mesa/swrast/s_context.h')
-rw-r--r--src/mesa/swrast/s_context.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/swrast/s_context.h b/src/mesa/swrast/s_context.h
index 0a383aa3bff..3391600e120 100644
--- a/src/mesa/swrast/s_context.h
+++ b/src/mesa/swrast/s_context.h
@@ -142,7 +142,7 @@ struct swrast_texture_image
GLint RowStride; /**< Padded width in units of texels */
GLuint *ImageOffsets; /**< if 3D texture: array [Depth] of offsets to
each 2D slice in 'Data', in texels */
- GLubyte *Data; /**< Image data, accessed via FetchTexel() */
+ GLubyte *Map; /**< Pointer to mapped image memory */
/** Malloc'd texture memory */
GLubyte *Buffer;