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authorBrian Paul <[email protected]>2012-02-19 20:08:52 -0700
committerBrian Paul <[email protected]>2012-02-24 08:03:04 -0700
commit32bf36106ea433038b524311fc10cc5b835862f1 (patch)
tree77ab12c5584d98b3b9857c9cb2ac81340dfe97d5 /src/mesa/swrast/s_context.h
parent401810b658133d9c968be1de7fb4102ec7c4d19e (diff)
swrast: remove MAX_WIDTH arrays in stencil code
Use some per-context temporary arrays instead.
Diffstat (limited to 'src/mesa/swrast/s_context.h')
-rw-r--r--src/mesa/swrast/s_context.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/src/mesa/swrast/s_context.h b/src/mesa/swrast/s_context.h
index 9388c356928..26b97f78dec 100644
--- a/src/mesa/swrast/s_context.h
+++ b/src/mesa/swrast/s_context.h
@@ -306,6 +306,13 @@ typedef struct
/** State used during execution of fragment programs */
struct gl_program_machine FragProgMachine;
+ /** Temporary arrays for stencil operations. To avoid large stack
+ * allocations.
+ */
+ struct {
+ GLubyte *buf1, *buf2, *buf3, *buf4;
+ } stencil_temp;
+
} SWcontext;