diff options
author | Eric Anholt <[email protected]> | 2013-04-19 11:44:53 -0700 |
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committer | Eric Anholt <[email protected]> | 2013-04-30 10:40:43 -0700 |
commit | 0c883e46d871797cd1141498850d51cde6e54b76 (patch) | |
tree | 54019d9f77240229e7da69de95be45eb47de4984 /src/mesa/swrast/s_context.h | |
parent | e7ecc11311d142a8ac919627011372a265224bcd (diff) |
swrast: Replace ImageOffsets with an ImageSlices pointer.
This is a step toward allowing drivers to use their normal mapping paths,
instead of requiring that all slice mappings come from an aligned offset
from the first slice's map.
This incidentally fixes missing slice handling in FXT1 swrast.
v2: Use slice height helper function.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_context.h')
-rw-r--r-- | src/mesa/swrast/s_context.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/swrast/s_context.h b/src/mesa/swrast/s_context.h index 5d9354d7cf1..7b3c740c1ca 100644 --- a/src/mesa/swrast/s_context.h +++ b/src/mesa/swrast/s_context.h @@ -140,7 +140,7 @@ struct swrast_texture_image /** These fields only valid when texture memory is mapped */ GLint RowStride; /**< Padded width in units of texels */ - GLuint *ImageOffsets; /**< if 3D texture: array [Depth] of offsets to + void **ImageSlices; /**< if 3D texture: array [Depth] of offsets to each 2D slice in 'Data', in texels */ GLubyte *Map; /**< Pointer to mapped image memory */ |