diff options
author | Brian Paul <[email protected]> | 2002-02-02 17:24:11 +0000 |
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committer | Brian Paul <[email protected]> | 2002-02-02 17:24:11 +0000 |
commit | 733a4b602bbbfda83ee03b7ae4f3737bbe659034 (patch) | |
tree | fd6529e587eec1030c0a273a96d7d9784cc2a020 /src/mesa/swrast/s_context.h | |
parent | ceb39f4f8dc4863fde17d668c752533a2184476e (diff) |
sw_span can now hold x/y arrays of fragment positions - getting ready to
ditch the pb (pixel buffer) code.
Converted point drawing, bitmaps and aa lines to use new span functions.
Diffstat (limited to 'src/mesa/swrast/s_context.h')
-rw-r--r-- | src/mesa/swrast/s_context.h | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/mesa/swrast/s_context.h b/src/mesa/swrast/s_context.h index 317317a2687..59e029bb8f4 100644 --- a/src/mesa/swrast/s_context.h +++ b/src/mesa/swrast/s_context.h @@ -1,4 +1,4 @@ -/* $Id: s_context.h,v 1.14 2002/01/10 16:54:29 brianp Exp $ */ +/* $Id: s_context.h,v 1.15 2002/02/02 17:24:11 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -73,11 +73,10 @@ typedef void (*swrast_tri_func)( GLcontext *ctx, const SWvertex *, #define DEPTH_BIT 0x004 /* Depth-test pixels */ #define FOG_BIT 0x008 /* Fog pixels */ #define LOGIC_OP_BIT 0x010 /* Apply logic op in software */ -#define SCISSOR_BIT 0x020 /* Scissor pixels */ +#define CLIP_BIT 0x020 /* Scissor or window clip pixels */ #define STENCIL_BIT 0x040 /* Stencil pixels */ #define MASKING_BIT 0x080 /* Do glColorMask or glIndexMask */ #define ALPHABUF_BIT 0x100 /* Using software alpha buffer */ -#define WINCLIP_BIT 0x200 /* Clip pixels/primitives to window */ #define MULTI_DRAW_BIT 0x400 /* Write to more than one color- */ /* buffer or no buffers. */ #define OCCLUSION_BIT 0x800 /* GL_HP_occlusion_test enabled */ |