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authorBrian Paul <[email protected]>2003-01-14 04:55:45 +0000
committerBrian Paul <[email protected]>2003-01-14 04:55:45 +0000
commit610d59981a9f43fefe29b34ef19c184d28e2bef5 (patch)
tree6bac42c2fd25b19ed35260538c6d945de8d699d8 /src/mesa/swrast/s_context.h
parentcf01d97dc3e23af067dd9633a2bfa61a6a794ce6 (diff)
First batch of code for GL_NV_fragment_program.
Re-org of some GL_NV_vertex_program code. Replace MAX_TEXTURE_UNITS with MAX_TEXTURE_COORD_UNITS and MAX_TEXTURE_IMAGE_UNITS.
Diffstat (limited to 'src/mesa/swrast/s_context.h')
-rw-r--r--src/mesa/swrast/s_context.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/swrast/s_context.h b/src/mesa/swrast/s_context.h
index e1c22977dd8..3fd7f3c3a94 100644
--- a/src/mesa/swrast/s_context.h
+++ b/src/mesa/swrast/s_context.h
@@ -1,8 +1,8 @@
-/* $Id: s_context.h,v 1.22 2002/10/29 20:29:00 brianp Exp $ */
+/* $Id: s_context.h,v 1.23 2003/01/14 04:55:46 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 4.1
+ * Version: 5.1
*
* Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
@@ -121,7 +121,7 @@ typedef struct
* _swrast_validate_derived():
*/
GLuint _RasterMask;
- GLfloat _MinMagThresh[MAX_TEXTURE_UNITS];
+ GLfloat _MinMagThresh[MAX_TEXTURE_IMAGE_UNITS];
GLfloat _backface_sign;
GLboolean _PreferPixelFog;
GLboolean _AnyTextureCombine;
@@ -188,7 +188,7 @@ typedef struct
/** Internal hooks, kept uptodate by the same mechanism as above.
*/
blend_func BlendFunc;
- TextureSampleFunc TextureSample[MAX_TEXTURE_UNITS];
+ TextureSampleFunc TextureSample[MAX_TEXTURE_IMAGE_UNITS];
/** Buffer for saving the sampled texture colors.
* Needed for GL_ARB_texture_env_crossbar implementation.