diff options
author | Kristian Høgsberg <[email protected]> | 2010-10-12 12:26:10 -0400 |
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committer | Kristian Høgsberg <[email protected]> | 2010-10-13 09:43:25 -0400 |
commit | f9995b30756140724f41daf963fa06167912be7f (patch) | |
tree | bc34fd4db5eb9d2ad55968cb4e6e4e5a65df5a27 /src/mesa/swrast/s_context.h | |
parent | 31aca27c08d6a385c595d34fe4ee06390bf5b0e8 (diff) |
Drop GLcontext typedef and use struct gl_context instead
Diffstat (limited to 'src/mesa/swrast/s_context.h')
-rw-r--r-- | src/mesa/swrast/s_context.h | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/src/mesa/swrast/s_context.h b/src/mesa/swrast/s_context.h index 6d81f74768f..5dbdd609adb 100644 --- a/src/mesa/swrast/s_context.h +++ b/src/mesa/swrast/s_context.h @@ -50,26 +50,26 @@ #include "s_span.h" -typedef void (*texture_sample_func)(GLcontext *ctx, +typedef void (*texture_sample_func)(struct gl_context *ctx, const struct gl_texture_object *tObj, GLuint n, const GLfloat texcoords[][4], const GLfloat lambda[], GLfloat rgba[][4]); -typedef void (_ASMAPIP blend_func)( GLcontext *ctx, GLuint n, +typedef void (_ASMAPIP blend_func)( struct gl_context *ctx, GLuint n, const GLubyte mask[], GLvoid *src, const GLvoid *dst, GLenum chanType); -typedef void (*swrast_point_func)( GLcontext *ctx, const SWvertex *); +typedef void (*swrast_point_func)( struct gl_context *ctx, const SWvertex *); -typedef void (*swrast_line_func)( GLcontext *ctx, +typedef void (*swrast_line_func)( struct gl_context *ctx, const SWvertex *, const SWvertex *); -typedef void (*swrast_tri_func)( GLcontext *ctx, const SWvertex *, +typedef void (*swrast_tri_func)( struct gl_context *ctx, const SWvertex *, const SWvertex *, const SWvertex *); -typedef void (*validate_texture_image_func)(GLcontext *ctx, +typedef void (*validate_texture_image_func)(struct gl_context *ctx, struct gl_texture_object *texObj, GLuint face, GLuint level); @@ -160,7 +160,7 @@ typedef struct GLenum Primitive; /* current primitive being drawn (ala glBegin) */ GLboolean SpecularVertexAdd; /**< Add specular/secondary color per vertex */ - void (*InvalidateState)( GLcontext *ctx, GLbitfield new_state ); + void (*InvalidateState)( struct gl_context *ctx, GLbitfield new_state ); /** * When the NewState mask intersects these masks, we invalidate the @@ -177,9 +177,9 @@ typedef struct * Will be called when the GL state change mask intersects the above masks. */ /*@{*/ - void (*choose_point)( GLcontext * ); - void (*choose_line)( GLcontext * ); - void (*choose_triangle)( GLcontext * ); + void (*choose_point)( struct gl_context * ); + void (*choose_line)( struct gl_context * ); + void (*choose_triangle)( struct gl_context * ); /*@}*/ /** @@ -234,22 +234,22 @@ typedef struct extern void -_swrast_validate_derived( GLcontext *ctx ); +_swrast_validate_derived( struct gl_context *ctx ); extern void -_swrast_update_texture_samplers(GLcontext *ctx); +_swrast_update_texture_samplers(struct gl_context *ctx); -/** Return SWcontext for the given GLcontext */ +/** Return SWcontext for the given struct gl_context */ static INLINE SWcontext * -SWRAST_CONTEXT(GLcontext *ctx) +SWRAST_CONTEXT(struct gl_context *ctx) { return (SWcontext *) ctx->swrast_context; } /** const version of above */ static INLINE const SWcontext * -CONST_SWRAST_CONTEXT(const GLcontext *ctx) +CONST_SWRAST_CONTEXT(const struct gl_context *ctx) { return (const SWcontext *) ctx->swrast_context; } @@ -261,7 +261,7 @@ CONST_SWRAST_CONTEXT(const GLcontext *ctx) * driver's opportunity to map renderbuffers and textures. */ static INLINE void -swrast_render_start(GLcontext *ctx) +swrast_render_start(struct gl_context *ctx) { SWcontext *swrast = SWRAST_CONTEXT(ctx); if (swrast->Driver.SpanRenderStart) @@ -271,7 +271,7 @@ swrast_render_start(GLcontext *ctx) /** Called after framebuffer reading/writing */ static INLINE void -swrast_render_finish(GLcontext *ctx) +swrast_render_finish(struct gl_context *ctx) { SWcontext *swrast = SWRAST_CONTEXT(ctx); if (swrast->Driver.SpanRenderFinish) |