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authorBrian <[email protected]>2007-03-11 17:00:39 -0600
committerBrian <[email protected]>2007-03-11 17:00:39 -0600
commit1c09bcfdda4083636a3ac27d804a34ef87875ce7 (patch)
tree9d97cdcff44f9a789e0bec8c15609d61c3db2d17 /src/mesa/swrast/s_context.h
parentd23dd812ad597ddbe82be5f95708ece9ad63a2fa (diff)
Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1.
GL_MAX_DRAW_BUFFERS is currently 4. Added gl_FragData[] output for fragment programs. In _swrast_write_rgba_span() loop over the color outputs/renderbuffers.
Diffstat (limited to 'src/mesa/swrast/s_context.h')
-rw-r--r--src/mesa/swrast/s_context.h4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/mesa/swrast/s_context.h b/src/mesa/swrast/s_context.h
index a3f61cd5e54..3a9a48922ef 100644
--- a/src/mesa/swrast/s_context.h
+++ b/src/mesa/swrast/s_context.h
@@ -133,6 +133,10 @@ typedef struct
GLboolean _FogEnabled;
GLenum _FogMode; /* either GL_FOG_MODE or fragment program's fog mode */
+ /** Multiple render targets */
+ GLbitfield _ColorOutputsMask;
+ GLuint _NumColorOutputs;
+
/** Fragment attributes to compute during rasterization.
* Mask of FRAG_BIT_* flags.
*/