diff options
author | Brian Paul <[email protected]> | 2009-02-28 11:49:46 -0700 |
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committer | Brian Paul <[email protected]> | 2009-02-28 11:49:46 -0700 |
commit | 8d475822e6e19fa79719c856a2db5b6a205db1b9 (patch) | |
tree | 1d69603aeb13da24aaba67f4b7694dc85e6dfa30 /src/mesa/swrast/s_context.c | |
parent | 7787fa10bac206f7690fc742b952df99254c4ea1 (diff) |
mesa: rename, reorder FRAG_RESULT_x tokens
s/FRAG_RESULT_DEPR/FRAG_RESULT_DEPTH/
s/FRAG_RESULT_COLR/FRAG_RESULT/COLOR/
Remove FRAG_RESULT_COLH (NV half-precision) output since we never used it.
Next, we might merge the COLOR and DATA outputs (COLOR0, COLOR1, etc).
Diffstat (limited to 'src/mesa/swrast/s_context.c')
-rw-r--r-- | src/mesa/swrast/s_context.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index 297940adbd6..719e6b82964 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -206,7 +206,7 @@ _swrast_update_deferred_texture(GLcontext *ctx) else { const struct gl_fragment_program *fprog = ctx->FragmentProgram._Current; - if (fprog && (fprog->Base.OutputsWritten & (1 << FRAG_RESULT_DEPR))) { + if (fprog && (fprog->Base.OutputsWritten & (1 << FRAG_RESULT_DEPTH))) { /* Z comes from fragment program/shader */ swrast->_DeferredTexture = GL_FALSE; } |