diff options
author | Brian <[email protected]> | 2007-03-11 17:00:39 -0600 |
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committer | Brian <[email protected]> | 2007-03-11 17:00:39 -0600 |
commit | 1c09bcfdda4083636a3ac27d804a34ef87875ce7 (patch) | |
tree | 9d97cdcff44f9a789e0bec8c15609d61c3db2d17 /src/mesa/swrast/s_context.c | |
parent | d23dd812ad597ddbe82be5f95708ece9ad63a2fa (diff) |
Implement support for GL_ARB_draw_buffers with GL_MAX_DRAW_BUFFERS > 1.
GL_MAX_DRAW_BUFFERS is currently 4.
Added gl_FragData[] output for fragment programs.
In _swrast_write_rgba_span() loop over the color outputs/renderbuffers.
Diffstat (limited to 'src/mesa/swrast/s_context.c')
-rw-r--r-- | src/mesa/swrast/s_context.c | 41 |
1 files changed, 41 insertions, 0 deletions
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index 8864c217a5e..00702b43013 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -548,6 +548,44 @@ _swrast_update_fragment_attribs(GLcontext *ctx) } +/** + * Update the swrast->_ColorOutputsMask which indicates which color + * renderbuffers (aka rendertargets) are being written to by the current + * fragment program. + * We also take glDrawBuffers() into account to skip outputs that are + * set to GL_NONE. + */ +static void +_swrast_update_color_outputs(GLcontext *ctx) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + const struct gl_framebuffer *fb = ctx->DrawBuffer; + + swrast->_ColorOutputsMask = 0; + swrast->_NumColorOutputs = 0; + + if (ctx->FragmentProgram._Current) { + const GLbitfield outputsWritten + = ctx->FragmentProgram._Current->Base.OutputsWritten; + GLuint output; + for (output = 0; output < ctx->Const.MaxDrawBuffers; output++) { + if ((outputsWritten & (1 << (FRAG_RESULT_DATA0 + output))) + && (fb->_NumColorDrawBuffers[output] > 0)) { + swrast->_ColorOutputsMask |= (1 << output); + swrast->_NumColorOutputs = output + 1; + } + } + } + if (swrast->_ColorOutputsMask == 0x0) { + /* no fragment program, or frag prog didn't write to gl_FragData[] */ + if (fb->_NumColorDrawBuffers[0] > 0) { + swrast->_ColorOutputsMask = 0x1; + swrast->_NumColorOutputs = 1; + } + } +} + + void _swrast_validate_derived( GLcontext *ctx ) { @@ -594,6 +632,9 @@ _swrast_validate_derived( GLcontext *ctx ) _NEW_TEXTURE)) _swrast_update_fragment_attribs(ctx); + if (swrast->NewState & (_NEW_PROGRAM | _NEW_BUFFERS)) + _swrast_update_color_outputs(ctx); + swrast->NewState = 0; swrast->StateChanges = 0; swrast->InvalidateState = _swrast_invalidate_state; |