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author | Marek Olšák <[email protected]> | 2013-05-14 17:58:32 +0200 |
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committer | Marek Olšák <[email protected]> | 2013-05-28 13:05:30 +0200 |
commit | 15a4b6db2192b0adc05c3dc07cf043316c556f2e (patch) | |
tree | 33681024f6e8dd67bf32a703781ea3fd3f3f854f /src/mesa/swrast/s_context.c | |
parent | cdad129f9cda038fb29cde94645d2fcab7207c50 (diff) |
mesa: declare UniformBufferBindings as an array with a static size
Some Gallium drivers were crashing, because the array was not large enough.
v2: clamp the per-shader maximum in st/mesa, then sum them all up
NOTE: This is a candidate for the stable branches.
Diffstat (limited to 'src/mesa/swrast/s_context.c')
0 files changed, 0 insertions, 0 deletions