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authorBrian Paul <[email protected]>2000-11-19 23:10:25 +0000
committerBrian Paul <[email protected]>2000-11-19 23:10:25 +0000
commita852378a6289d154364dde440f89a39bbfc33e2d (patch)
treedbaf6946d80e517a2f0b349a11d1736cde1b83e1 /src/mesa/swrast/s_context.c
parentb12d8e3b0ddf6dc56dc866530b66230bdc5d73db (diff)
Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.
Completely removed the dirty texture object list. Set texObj->Complete to GL_FALSE to indicate dirty. Made point/line/triangle/quad SWvertex parameters const. Minor code clean-ups.
Diffstat (limited to 'src/mesa/swrast/s_context.c')
-rw-r--r--src/mesa/swrast/s_context.c23
1 files changed, 14 insertions, 9 deletions
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index f1dfef3cc4c..85f9ef08919 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -1,4 +1,4 @@
-/* $Id: s_context.c,v 1.4 2000/11/13 20:02:57 keithw Exp $ */
+/* $Id: s_context.c,v 1.5 2000/11/19 23:10:26 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -190,7 +190,8 @@ _swrast_update_hint( GLcontext *ctx )
*/
static void
_swrast_validate_quad( GLcontext *ctx,
- SWvertex *v0, SWvertex *v1, SWvertex *v2, SWvertex *v3 )
+ const SWvertex *v0, const SWvertex *v1,
+ const SWvertex *v2, const SWvertex *v3 )
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
@@ -202,7 +203,9 @@ _swrast_validate_quad( GLcontext *ctx,
static void
_swrast_validate_triangle( GLcontext *ctx,
- SWvertex *v0, SWvertex *v1, SWvertex *v2 )
+ const SWvertex *v0,
+ const SWvertex *v1,
+ const SWvertex *v2 )
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
@@ -213,7 +216,7 @@ _swrast_validate_triangle( GLcontext *ctx,
}
static void
-_swrast_validate_line( GLcontext *ctx, SWvertex *v0, SWvertex *v1 )
+_swrast_validate_line( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1 )
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
@@ -224,7 +227,7 @@ _swrast_validate_line( GLcontext *ctx, SWvertex *v0, SWvertex *v1 )
}
static void
-_swrast_validate_point( GLcontext *ctx, SWvertex *v0 )
+_swrast_validate_point( GLcontext *ctx, const SWvertex *v0 )
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
@@ -344,25 +347,27 @@ _swrast_validate_derived( GLcontext *ctx )
*/
void
_swrast_Quad( GLcontext *ctx,
- SWvertex *v0, SWvertex *v1, SWvertex *v2, SWvertex *v3 )
+ const SWvertex *v0, const SWvertex *v1,
+ const SWvertex *v2, const SWvertex *v3 )
{
SWRAST_CONTEXT(ctx)->Quad( ctx, v0, v1, v2, v3 );
}
void
-_swrast_Triangle( GLcontext *ctx, SWvertex *v0, SWvertex *v1, SWvertex *v2 )
+_swrast_Triangle( GLcontext *ctx, const SWvertex *v0,
+ const SWvertex *v1, const SWvertex *v2 )
{
SWRAST_CONTEXT(ctx)->Triangle( ctx, v0, v1, v2 );
}
void
-_swrast_Line( GLcontext *ctx, SWvertex *v0, SWvertex *v1 )
+_swrast_Line( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1 )
{
SWRAST_CONTEXT(ctx)->Line( ctx, v0, v1 );
}
void
-_swrast_Point( GLcontext *ctx, SWvertex *v0 )
+_swrast_Point( GLcontext *ctx, const SWvertex *v0 )
{
SWRAST_CONTEXT(ctx)->Point( ctx, v0 );
}