diff options
author | Jouk Jansen <[email protected]> | 2000-11-22 07:32:16 +0000 |
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committer | Jouk Jansen <[email protected]> | 2000-11-22 07:32:16 +0000 |
commit | 5e3bc0c2a2bcdf59949410f94c9b705fc1281ce8 (patch) | |
tree | ee6c08673fe9a228afc6960699a3dfff32e9cbab /src/mesa/swrast/s_context.c | |
parent | fbe3726050f2cd69694df9f24986e951b4c2737e (diff) |
Committing in .
Modified Files:
Mesa/macos/gli_api/gliapi1.h Mesa/macos/gli_api/gliapi2.h
Mesa/macos/gli_api/gliapiext.h Mesa/macos/src-gli/fxgli.c
Mesa/macos/src-gli/fxgli.h Mesa/macos/src-gli/fxgli2.c
Mesa/macos/src-gli/fxgli_tridebug.c Mesa/src/accum.c
Mesa/src/accum.h Mesa/src/all.h Mesa/src/alpha.c
Mesa/src/alpha.h Mesa/src/attrib.c Mesa/src/attrib.h
Mesa/src/bitmap.c Mesa/src/bitmap.h Mesa/src/blend.c
Mesa/src/blend.h Mesa/src/buffers.c Mesa/src/buffers.h
Mesa/src/clip.c Mesa/src/clip.h Mesa/src/colortab.h
Mesa/src/config.c Mesa/src/context.c Mesa/src/context.h
Mesa/src/convolve.c Mesa/src/convolve.h Mesa/src/copypix.c
Mesa/src/copypix.h Mesa/src/debug.c Mesa/src/depth.c
Mesa/src/depth.h Mesa/src/dlist.c Mesa/src/dlist.h
Mesa/src/drawpix.c Mesa/src/drawpix.h Mesa/src/enable.c
Mesa/src/enable.h Mesa/src/eval.c Mesa/src/eval.h
Mesa/src/extensions.c Mesa/src/extensions.h
Mesa/src/feedback.c Mesa/src/feedback.h Mesa/src/fog.c
Mesa/src/fog.h Mesa/src/get.c Mesa/src/get.h Mesa/src/glapi.c
Mesa/src/glthread.h Mesa/src/highpc.c Mesa/src/hint.h
Mesa/src/histogram.h Mesa/src/image.c Mesa/src/image.h
Mesa/src/imports.c Mesa/src/light.c Mesa/src/light.h
Mesa/src/lines.c Mesa/src/lines.h Mesa/src/logic.c
Mesa/src/logic.h Mesa/src/masking.c Mesa/src/masking.h
Mesa/src/matrix.c Mesa/src/matrix.h Mesa/src/pixel.c
Mesa/src/pixel.h Mesa/src/points.c Mesa/src/points.h
Mesa/src/polygon.c Mesa/src/polygon.h Mesa/src/rastpos.c
Mesa/src/readpix.c Mesa/src/scissor.c Mesa/src/scissor.h
Mesa/src/state.c Mesa/src/state.h Mesa/src/stencil.c
Mesa/src/stencil.h Mesa/src/teximage.c Mesa/src/teximage.h
Mesa/src/texobj.c Mesa/src/texobj.h Mesa/src/texstate.c
Mesa/src/texstate.h Mesa/src/texture.c Mesa/src/texture.h
Mesa/src/texutil.c Mesa/src/texutil.h Mesa/src/varray.c
Mesa/src/varray.h Mesa/src/X/fakeglx.c Mesa/src/X/xm_api.c
Mesa/src/X/xm_dd.c Mesa/src/X/xm_line.c Mesa/src/X/xm_span.c
Mesa/src/X/xm_tri.c Mesa/src/swrast/s_aaline.c
Mesa/src/swrast/s_aaline.h Mesa/src/swrast/s_aatriangle.h
Mesa/src/swrast/s_accum.h Mesa/src/swrast/s_alpha.h
Mesa/src/swrast/s_alphabuf.h Mesa/src/swrast/s_blend.h
Mesa/src/swrast/s_context.c Mesa/src/swrast/s_context.h
Mesa/src/swrast/s_depth.h Mesa/src/swrast/s_drawpix.h
Mesa/src/swrast/s_feedback.h Mesa/src/swrast/s_fog.h
Mesa/src/swrast/s_histogram.h Mesa/src/swrast/s_lines.h
Mesa/src/swrast/s_logic.h Mesa/src/swrast/s_masking.h
Mesa/src/swrast/s_pb.h Mesa/src/swrast/s_pixeltex.h
Mesa/src/swrast/s_points.h Mesa/src/swrast/s_quads.c
Mesa/src/swrast/s_quads.h Mesa/src/swrast/s_scissor.h
Mesa/src/swrast/s_span.h Mesa/src/swrast/s_stencil.h
Mesa/src/swrast/s_texture.h Mesa/src/swrast/s_triangle.h
Mesa/src/swrast/s_zoom.h Mesa/src/swrast/swrast.h
Mesa/src/swrast_setup/ss_context.h
Mesa/src/swrast_setup/ss_triangle.c
Mesa/src/swrast_setup/ss_triangle.h
Mesa/src/swrast_setup/ss_vb.h Mesa/src/tnl/t_clip.c
Mesa/src/tnl/t_clip.h Mesa/src/tnl/t_context.c
Mesa/src/tnl/t_context.h Mesa/src/tnl/t_cva.c
Mesa/src/tnl/t_cva.h Mesa/src/tnl/t_debug.c
Mesa/src/tnl/t_debug.h Mesa/src/tnl/t_dlist.h
Mesa/src/tnl/t_eval.c Mesa/src/tnl/t_eval.h
Mesa/src/tnl/t_fog.c Mesa/src/tnl/t_fog.h
Mesa/src/tnl/t_light.c Mesa/src/tnl/t_light.h
Mesa/src/tnl/t_pipeline.c Mesa/src/tnl/t_pipeline.h
Mesa/src/tnl/t_shade.c Mesa/src/tnl/t_shade.h
Mesa/src/tnl/t_stages.c Mesa/src/tnl/t_stages.h
Mesa/src/tnl/t_texture.c Mesa/src/tnl/t_texture.h
Mesa/src/tnl/t_trans_elt.c Mesa/src/tnl/t_trans_elt.h
Mesa/src/tnl/t_varray.c Mesa/src/tnl/t_varray.h
Mesa/src/tnl/t_vb.c Mesa/src/tnl/t_vb.h
Mesa/src/tnl/t_vbcull.c Mesa/src/tnl/t_vbcull.h
Mesa/src/tnl/t_vbfill.c Mesa/src/tnl/t_vbfill.h
Mesa/src/tnl/t_vbindirect.c Mesa/src/tnl/t_vbindirect.h
Mesa/src/tnl/t_vbrender.c Mesa/src/tnl/t_vbrender.h
Mesa/src/tnl/t_vbxform.c Mesa/src/tnl/t_vbxform.h
Mesa/src/tnl/tnl.h
Added Files:
Mesa/src/mtypes.h
Removed Files:
Mesa/src/types.h
Changed Mesa/src/types to Mesa/src/mtypes.h to avoid conflicts while
compiling on a VMS system.
----------------------------------------------------------------------
Diffstat (limited to 'src/mesa/swrast/s_context.c')
-rw-r--r-- | src/mesa/swrast/s_context.c | 58 |
1 files changed, 29 insertions, 29 deletions
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index 85f9ef08919..6192adb2638 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -1,21 +1,21 @@ -/* $Id: s_context.c,v 1.5 2000/11/19 23:10:26 brianp Exp $ */ +/* $Id: s_context.c,v 1.6 2000/11/22 07:32:18 joukj Exp $ */ /* * Mesa 3-D graphics library * Version: 3.5 - * + * * Copyright (C) 1999 Brian Paul All Rights Reserved. - * + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -28,7 +28,7 @@ */ #include "glheader.h" -#include "types.h" +#include "mtypes.h" #include "mem.h" #include "s_pb.h" @@ -48,7 +48,7 @@ * Recompute the value of swrast->_RasterMask, etc. according to * the current context. */ -static void +static void _swrast_update_rasterflags( GLcontext *ctx ) { GLuint RasterMask = 0; @@ -147,9 +147,9 @@ _swrast_update_polygon( GLcontext *ctx ) static void _swrast_update_hint( GLcontext *ctx ) { - SWcontext *swrast = SWRAST_CONTEXT(ctx); + SWcontext *swrast = SWRAST_CONTEXT(ctx); swrast->_PreferPixelFog = (!swrast->AllowVertexFog || - (ctx->Hint.Fog == GL_NICEST && + (ctx->Hint.Fog == GL_NICEST && swrast->AllowPixelFog)); } @@ -185,11 +185,11 @@ _swrast_update_hint( GLcontext *ctx ) -/* Stub for swrast->Triangle to select a true triangle function +/* Stub for swrast->Triangle to select a true triangle function * after a state change. */ static void -_swrast_validate_quad( GLcontext *ctx, +_swrast_validate_quad( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2, const SWvertex *v3 ) { @@ -202,7 +202,7 @@ _swrast_validate_quad( GLcontext *ctx, } static void -_swrast_validate_triangle( GLcontext *ctx, +_swrast_validate_triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) @@ -237,10 +237,10 @@ _swrast_validate_point( GLcontext *ctx, const SWvertex *v0 ) swrast->Point( ctx, v0 ); } -static void +static void _swrast_validate_blend_func( GLcontext *ctx, GLuint n, const GLubyte mask[], - GLchan src[][4], + GLchan src[][4], CONST GLchan dst[][4] ) { SWcontext *swrast = SWRAST_CONTEXT(ctx); @@ -252,7 +252,7 @@ _swrast_validate_blend_func( GLcontext *ctx, GLuint n, } -static void +static void _swrast_validate_texture_sample( GLcontext *ctx, GLuint texUnit, const struct gl_texture_object *tObj, GLuint n, @@ -265,7 +265,7 @@ _swrast_validate_texture_sample( GLcontext *ctx, GLuint texUnit, _swrast_validate_derived( ctx ); _swrast_choose_texture_sample_func( ctx, texUnit, tObj ); - swrast->TextureSample[texUnit]( ctx, texUnit, tObj, n, s, t, u, + swrast->TextureSample[texUnit]( ctx, texUnit, tObj, n, s, t, u, lambda, rgba ); } @@ -285,14 +285,14 @@ _swrast_invalidate_state( GLcontext *ctx, GLuint new_state ) swrast->NewState |= new_state; /* After 10 statechanges without any swrast functions being called, - * put the module to sleep. + * put the module to sleep. */ if (++swrast->StateChanges > 10) { swrast->InvalidateState = _swrast_sleep; swrast->NewState = ~0; new_state = ~0; } - + if (new_state & swrast->invalidate_triangle) swrast->Triangle = _swrast_validate_triangle; @@ -307,8 +307,8 @@ _swrast_invalidate_state( GLcontext *ctx, GLuint new_state ) if (new_state & _SWRAST_NEW_BLEND_FUNC) swrast->BlendFunc = _swrast_validate_blend_func; - - if (new_state & _SWRAST_NEW_TEXTURE_SAMPLE_FUNC) + + if (new_state & _SWRAST_NEW_TEXTURE_SAMPLE_FUNC) for (i = 0 ; i < MAX_TEXTURE_UNITS ; i++) swrast->TextureSample[i] = _swrast_validate_texture_sample; } @@ -320,13 +320,13 @@ _swrast_validate_derived( GLcontext *ctx ) { SWcontext *swrast = SWRAST_CONTEXT(ctx); - if (swrast->NewState) + if (swrast->NewState) { - if (swrast->NewState & _SWRAST_NEW_RASTERMASK) + if (swrast->NewState & _SWRAST_NEW_RASTERMASK) _swrast_update_rasterflags( ctx ); if (swrast->NewState & _NEW_TEXTURE) - swrast->_MultiTextureEnabled = (ctx->Texture._ReallyEnabled & + swrast->_MultiTextureEnabled = (ctx->Texture._ReallyEnabled & ~ENABLE_TEX0); if (swrast->NewState & _NEW_POLYGON) @@ -346,7 +346,7 @@ _swrast_validate_derived( GLcontext *ctx ) /* Public entrypoints: See also s_accum.c, s_bitmap.c, etc. */ void -_swrast_Quad( GLcontext *ctx, +_swrast_Quad( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2, const SWvertex *v3 ) { @@ -385,14 +385,14 @@ _swrast_get_stipple_counter_ref( GLcontext *ctx ) return &SWRAST_CONTEXT(ctx)->StippleCounter; } -void +void _swrast_allow_vertex_fog( GLcontext *ctx, GLboolean value ) { SWRAST_CONTEXT(ctx)->InvalidateState( ctx, _NEW_HINT ); SWRAST_CONTEXT(ctx)->AllowVertexFog = value; } -void +void _swrast_allow_pixel_fog( GLcontext *ctx, GLboolean value ) { SWRAST_CONTEXT(ctx)->InvalidateState( ctx, _NEW_HINT ); @@ -415,7 +415,7 @@ _swrast_CreateContext( GLcontext *ctx ) } swrast->NewState = ~0; - + swrast->choose_point = _swrast_choose_point; swrast->choose_line = _swrast_choose_line; swrast->choose_triangle = _swrast_choose_triangle; @@ -443,7 +443,7 @@ _swrast_CreateContext( GLcontext *ctx ) for (i = 0 ; i < MAX_TEXTURE_UNITS ; i++) swrast->TextureSample[i] = _swrast_validate_texture_sample; - + ctx->swrast_context = swrast; return GL_TRUE; } @@ -455,7 +455,7 @@ _swrast_DestroyContext( GLcontext *ctx ) FREE( swrast->PB ); FREE( swrast ); - + ctx->swrast_context = 0; } |