diff options
author | Brian <[email protected]> | 2007-04-17 15:56:46 -0600 |
---|---|---|
committer | Brian <[email protected]> | 2007-04-17 15:56:46 -0600 |
commit | 04bda46739beb0dab7c8820bdbe67136470d42be (patch) | |
tree | eafeeed40432d79fde7cd7e0608f7bd76a1b903c /src/mesa/swrast/s_context.c | |
parent | d2d86a3f0b38716196ea2b3ffa4cbbd0420de1b3 (diff) |
Enable texture sampling for vertex programs/shaders.
This is a bit of a hack for now because the tnl module is using the swrast
module to fetch texels. The texture fetch/filter code should probably be
moved into the main/ module since it doesn't really depend upon other
swrast code.
Diffstat (limited to 'src/mesa/swrast/s_context.c')
-rw-r--r-- | src/mesa/swrast/s_context.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index e113adb6892..c8efb962d03 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -488,7 +488,7 @@ _swrast_invalidate_state( GLcontext *ctx, GLbitfield new_state ) } -static void +void _swrast_update_texture_samplers(GLcontext *ctx) { SWcontext *swrast = SWRAST_CONTEXT(ctx); @@ -617,7 +617,7 @@ _swrast_validate_derived( GLcontext *ctx ) _NEW_PROGRAM)) _swrast_update_fragment_program( ctx, swrast->NewState ); - if (swrast->NewState & _NEW_TEXTURE) + if (swrast->NewState & (_NEW_TEXTURE | _NEW_PROGRAM)) _swrast_update_texture_samplers( ctx ); if (swrast->NewState & (_NEW_TEXTURE | _NEW_PROGRAM)) |