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authorBrian Paul <[email protected]>2011-09-17 16:31:03 -0600
committerBrian Paul <[email protected]>2011-09-20 20:17:42 -0600
commit4d53fb525db56d0695eaa5b91bd8f0cefbc25866 (patch)
treec2bb688ad1a6d0523436e4724f073f67a696c12c /src/mesa/swrast/s_chan.h
parentef275f907c94be776bb5eed14ae97bfb6b537173 (diff)
mesa: move last bits of GLchan stuff into swrast
This removes the last remnants of the GLchan datatype and associated macros out of core Mesa and into swrast.
Diffstat (limited to 'src/mesa/swrast/s_chan.h')
-rw-r--r--src/mesa/swrast/s_chan.h119
1 files changed, 119 insertions, 0 deletions
diff --git a/src/mesa/swrast/s_chan.h b/src/mesa/swrast/s_chan.h
new file mode 100644
index 00000000000..94ac8b65be1
--- /dev/null
+++ b/src/mesa/swrast/s_chan.h
@@ -0,0 +1,119 @@
+/*
+ * Mesa 3-D graphics library
+ *
+ * Copyright (C) 2011 VMware, Inc. All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * Types, macros, etc for the GLchan datatype.
+ * The swrast module is kind of hard-coded for 8bpp color channels but
+ * may be recompiled to use 16- or 32-bit color channels. But that
+ * feature is seldom used and is likely broken in various ways.
+ */
+
+#ifndef U_CHAN_H
+#define U_CHAN_H
+
+
+#include "main/config.h"
+
+
+/**
+ * Color channel data type.
+ */
+#if CHAN_BITS == 8
+ typedef GLubyte GLchan;
+#define CHAN_MAX 255
+#define CHAN_MAXF 255.0F
+#define CHAN_TYPE GL_UNSIGNED_BYTE
+#elif CHAN_BITS == 16
+ typedef GLushort GLchan;
+#define CHAN_MAX 65535
+#define CHAN_MAXF 65535.0F
+#define CHAN_TYPE GL_UNSIGNED_SHORT
+#elif CHAN_BITS == 32
+ typedef GLfloat GLchan;
+#define CHAN_MAX 1.0
+#define CHAN_MAXF 1.0F
+#define CHAN_TYPE GL_FLOAT
+#else
+#error "illegal number of color channel bits"
+#endif
+
+
+#if CHAN_BITS == 8
+
+#define CHAN_TO_UBYTE(c) (c)
+#define CHAN_TO_USHORT(c) (((c) << 8) | (c))
+#define CHAN_TO_SHORT(c) (((c) << 7) | ((c) >> 1))
+#define CHAN_TO_FLOAT(c) UBYTE_TO_FLOAT(c)
+
+#define CLAMPED_FLOAT_TO_CHAN(c, f) CLAMPED_FLOAT_TO_UBYTE(c, f)
+#define UNCLAMPED_FLOAT_TO_CHAN(c, f) UNCLAMPED_FLOAT_TO_UBYTE(c, f)
+
+#define COPY_CHAN4(DST, SRC) COPY_4UBV(DST, SRC)
+
+#elif CHAN_BITS == 16
+
+#define CHAN_TO_UBYTE(c) ((c) >> 8)
+#define CHAN_TO_USHORT(c) (c)
+#define CHAN_TO_SHORT(c) ((c) >> 1)
+#define CHAN_TO_FLOAT(c) ((GLfloat) ((c) * (1.0 / CHAN_MAXF)))
+
+#define CLAMPED_FLOAT_TO_CHAN(c, f) CLAMPED_FLOAT_TO_USHORT(c, f)
+#define UNCLAMPED_FLOAT_TO_CHAN(c, f) UNCLAMPED_FLOAT_TO_USHORT(c, f)
+
+#define COPY_CHAN4(DST, SRC) COPY_4V(DST, SRC)
+
+#elif CHAN_BITS == 32
+
+#define CHAN_TO_UBYTE(c) FLOAT_TO_UBYTE(c)
+#define CHAN_TO_USHORT(c) ((GLushort) (CLAMP((c), 0.0f, 1.0f) * 65535.0))
+#define CHAN_TO_SHORT(c) ((GLshort) (CLAMP((c), 0.0f, 1.0f) * 32767.0))
+#define CHAN_TO_FLOAT(c) (c)
+
+#define CLAMPED_FLOAT_TO_CHAN(c, f) c = (f)
+#define UNCLAMPED_FLOAT_TO_CHAN(c, f) c = (f)
+
+#define COPY_CHAN4(DST, SRC) COPY_4V(DST, SRC)
+
+#else
+
+#error unexpected CHAN_BITS size
+
+#endif
+
+
+/**
+ * Convert 4 floats to GLchan values.
+ * \param dst pointer to destination GLchan[4] array.
+ * \param f pointer to source GLfloat[4] array.
+ */
+#define UNCLAMPED_FLOAT_TO_RGBA_CHAN(dst, f) \
+do { \
+ UNCLAMPED_FLOAT_TO_CHAN((dst)[0], (f)[0]); \
+ UNCLAMPED_FLOAT_TO_CHAN((dst)[1], (f)[1]); \
+ UNCLAMPED_FLOAT_TO_CHAN((dst)[2], (f)[2]); \
+ UNCLAMPED_FLOAT_TO_CHAN((dst)[3], (f)[3]); \
+} while (0)
+
+
+
+#endif /* U_CHAN_H */