diff options
author | Brian Paul <[email protected]> | 2001-01-24 00:04:58 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2001-01-24 00:04:58 +0000 |
commit | 74b493a5e61237de081a438e774e5d8139d4c6b7 (patch) | |
tree | a8bc94a65bacc67b9b1473f91a2bd84cd2b25937 /src/mesa/swrast/s_buffers.c | |
parent | 125fddc31dc9959901d9f1ece693b09f04426d48 (diff) |
Lots of GLchan datatype changes.
Added GLvector4us datatype in math/m_vector.[ch]
Added _math_trans_4us() in math/m_translate.[ch]
Choose GLvector4ub, GLvector4us, GLvector4f at compile time based on CHAN_BITS.
Made Driver.ClearColor() and Driver.ClearIndex() optional driver functions.
Changed args to Driver.ClearColor(), updated drivers.
Reordered files in Makefile.X11
Diffstat (limited to 'src/mesa/swrast/s_buffers.c')
-rw-r--r-- | src/mesa/swrast/s_buffers.c | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/src/mesa/swrast/s_buffers.c b/src/mesa/swrast/s_buffers.c index 46ffe8cc90c..bff5da00886 100644 --- a/src/mesa/swrast/s_buffers.c +++ b/src/mesa/swrast/s_buffers.c @@ -1,4 +1,4 @@ -/* $Id: s_buffers.c,v 1.3 2001/01/23 23:39:37 brianp Exp $ */ +/* $Id: s_buffers.c,v 1.4 2001/01/24 00:04:59 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -51,15 +51,15 @@ clear_color_buffer_with_masking( GLcontext *ctx ) if (ctx->Visual.rgbMode) { /* RGBA mode */ - const GLchan r = (GLint) (ctx->Color.ClearColor[0] * CHAN_MAXF); - const GLchan g = (GLint) (ctx->Color.ClearColor[1] * CHAN_MAXF); - const GLchan b = (GLint) (ctx->Color.ClearColor[2] * CHAN_MAXF); - const GLchan a = (GLint) (ctx->Color.ClearColor[3] * CHAN_MAXF); + const GLchan r = ctx->Color.ClearColor[0]; + const GLchan g = ctx->Color.ClearColor[1]; + const GLchan b = ctx->Color.ClearColor[2]; + const GLchan a = ctx->Color.ClearColor[3]; GLint i; for (i = 0; i < height; i++) { GLchan rgba[MAX_WIDTH][4]; GLint j; - for (j=0; j<width; j++) { + for (j = 0; j < width; j++) { rgba[j][RCOMP] = r; rgba[j][GCOMP] = g; rgba[j][BCOMP] = b; @@ -101,10 +101,10 @@ clear_color_buffer(GLcontext *ctx) if (ctx->Visual.rgbMode) { /* RGBA mode */ - const GLchan r = (GLint) (ctx->Color.ClearColor[0] * CHAN_MAXF); - const GLchan g = (GLint) (ctx->Color.ClearColor[1] * CHAN_MAXF); - const GLchan b = (GLint) (ctx->Color.ClearColor[2] * CHAN_MAXF); - const GLchan a = (GLint) (ctx->Color.ClearColor[3] * CHAN_MAXF); + const GLchan r = ctx->Color.ClearColor[0]; + const GLchan g = ctx->Color.ClearColor[1]; + const GLchan b = ctx->Color.ClearColor[2]; + const GLchan a = ctx->Color.ClearColor[3]; GLchan span[MAX_WIDTH][4]; GLint i; |