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authorBrian Paul <[email protected]>2006-11-01 19:35:22 +0000
committerBrian Paul <[email protected]>2006-11-01 19:35:22 +0000
commita5676795cfe2e24979b5da65c2f499049ab009d9 (patch)
treedfd5410b799bceb46a5787f0dbad0a90ac4b8809 /src/mesa/swrast/s_buffers.c
parent533e5a73ee8fbc500b711aff566f00c10812ad4d (diff)
Remove x/y/width/height parameters from Clear functions.
Diffstat (limited to 'src/mesa/swrast/s_buffers.c')
-rw-r--r--src/mesa/swrast/s_buffers.c21
1 files changed, 9 insertions, 12 deletions
diff --git a/src/mesa/swrast/s_buffers.c b/src/mesa/swrast/s_buffers.c
index bb85ee57775..284ea2b5178 100644
--- a/src/mesa/swrast/s_buffers.c
+++ b/src/mesa/swrast/s_buffers.c
@@ -293,18 +293,15 @@ clear_color_buffers(GLcontext *ctx)
/**
* Called via the device driver's ctx->Driver.Clear() function if the
* device driver can't clear one or more of the buffers itself.
- * \param mask bitfield of BUFER_BIT_* values indicating which renderbuffers
- * are to be cleared.
+ * \param buffers bitfield of BUFFER_BIT_* values indicating which
+ * renderbuffers are to be cleared.
* \param all if GL_TRUE, clear whole buffer, else clear specified region.
*/
void
-_swrast_Clear(GLcontext *ctx, GLbitfield mask,
- GLboolean all, GLint x, GLint y, GLint width, GLint height)
+_swrast_Clear(GLcontext *ctx, GLbitfield buffers)
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
- (void) all; (void) x; (void) y; (void) width; (void) height;
-
#ifdef DEBUG_FOO
{
const GLbitfield legalBits =
@@ -319,25 +316,25 @@ _swrast_Clear(GLcontext *ctx, GLbitfield mask,
BUFFER_BIT_AUX1 |
BUFFER_BIT_AUX2 |
BUFFER_BIT_AUX3;
- assert((mask & (~legalBits)) == 0);
+ assert((buffers & (~legalBits)) == 0);
}
#endif
RENDER_START(swrast,ctx);
/* do software clearing here */
- if (mask) {
- if (mask & ctx->DrawBuffer->_ColorDrawBufferMask[0]) {
+ if (buffers) {
+ if (buffers & ctx->DrawBuffer->_ColorDrawBufferMask[0]) {
clear_color_buffers(ctx);
}
- if (mask & BUFFER_BIT_DEPTH) {
+ if (buffers & BUFFER_BIT_DEPTH) {
_swrast_clear_depth_buffer(ctx, ctx->DrawBuffer->_DepthBuffer);
}
- if (mask & BUFFER_BIT_ACCUM) {
+ if (buffers & BUFFER_BIT_ACCUM) {
_swrast_clear_accum_buffer(ctx,
ctx->DrawBuffer->Attachment[BUFFER_ACCUM].Renderbuffer);
}
- if (mask & BUFFER_BIT_STENCIL) {
+ if (buffers & BUFFER_BIT_STENCIL) {
_swrast_clear_stencil_buffer(ctx, ctx->DrawBuffer->_StencilBuffer);
}
}