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authorBrian Paul <[email protected]>2001-01-23 23:39:36 +0000
committerBrian Paul <[email protected]>2001-01-23 23:39:36 +0000
commitb6bcae5698df88f7730d40004ce7ce0462e97a20 (patch)
tree14c77826b5016293914eb529822e609792150964 /src/mesa/swrast/s_buffers.c
parentab0c886a6c0dd38ac6168c2a239720a761e6578f (diff)
Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.
Replace "RGBAMode" with "rgbMode", etc. Other minor clean-ups.
Diffstat (limited to 'src/mesa/swrast/s_buffers.c')
-rw-r--r--src/mesa/swrast/s_buffers.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/mesa/swrast/s_buffers.c b/src/mesa/swrast/s_buffers.c
index c0564e0b6a5..46ffe8cc90c 100644
--- a/src/mesa/swrast/s_buffers.c
+++ b/src/mesa/swrast/s_buffers.c
@@ -1,10 +1,10 @@
-/* $Id: s_buffers.c,v 1.2 2000/11/13 20:02:57 keithw Exp $ */
+/* $Id: s_buffers.c,v 1.3 2001/01/23 23:39:37 brianp Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
*
- * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -49,7 +49,7 @@ clear_color_buffer_with_masking( GLcontext *ctx )
const GLint height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
const GLint width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin;
- if (ctx->Visual.RGBAflag) {
+ if (ctx->Visual.rgbMode) {
/* RGBA mode */
const GLchan r = (GLint) (ctx->Color.ClearColor[0] * CHAN_MAXF);
const GLchan g = (GLint) (ctx->Color.ClearColor[1] * CHAN_MAXF);
@@ -99,7 +99,7 @@ clear_color_buffer(GLcontext *ctx)
const GLint height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
const GLint width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin;
- if (ctx->Visual.RGBAflag) {
+ if (ctx->Visual.rgbMode) {
/* RGBA mode */
const GLchan r = (GLint) (ctx->Color.ClearColor[0] * CHAN_MAXF);
const GLchan g = (GLint) (ctx->Color.ClearColor[1] * CHAN_MAXF);
@@ -124,7 +124,7 @@ clear_color_buffer(GLcontext *ctx)
else {
/* Color index mode */
ASSERT(ctx->Color.IndexMask == ~0);
- if (ctx->Visual.IndexBits == 8) {
+ if (ctx->Visual.indexBits == 8) {
/* 8-bit clear */
GLubyte span[MAX_WIDTH];
GLint i;