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authorBrian Paul <[email protected]>2002-02-02 17:24:11 +0000
committerBrian Paul <[email protected]>2002-02-02 17:24:11 +0000
commit733a4b602bbbfda83ee03b7ae4f3737bbe659034 (patch)
treefd6529e587eec1030c0a273a96d7d9784cc2a020 /src/mesa/swrast/s_blend.h
parentceb39f4f8dc4863fde17d668c752533a2184476e (diff)
sw_span can now hold x/y arrays of fragment positions - getting ready to
ditch the pb (pixel buffer) code. Converted point drawing, bitmaps and aa lines to use new span functions.
Diffstat (limited to 'src/mesa/swrast/s_blend.h')
-rw-r--r--src/mesa/swrast/s_blend.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/swrast/s_blend.h b/src/mesa/swrast/s_blend.h
index 14488060685..b431647b1dd 100644
--- a/src/mesa/swrast/s_blend.h
+++ b/src/mesa/swrast/s_blend.h
@@ -1,4 +1,4 @@
-/* $Id: s_blend.h,v 1.4 2001/03/12 00:48:41 gareth Exp $ */
+/* $Id: s_blend.h,v 1.5 2002/02/02 17:24:11 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -35,8 +35,8 @@
extern void
-_mesa_blend_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
- GLchan rgba[][4], const GLubyte mask[] );
+_mesa_blend_span( GLcontext *ctx, const struct sw_span *span,
+ GLchan rgba[][4] );
extern void