diff options
author | Dave Airlie <[email protected]> | 2011-09-14 11:08:57 +0100 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2011-09-14 11:18:08 +0100 |
commit | 81a86aea4f0990a1b8795f9e00e7a6c4ba368281 (patch) | |
tree | 9798a61c65a74aba6790849544afcd6b32e15f51 /src/mesa/swrast/s_blend.c | |
parent | 093dc9e548537e6c77e33064a584f849ad90dfa5 (diff) |
mesa/colormac: introduce inline helper for 4 unclamped float to ubyte.
This introduces an UNCLAMPED_FLOAT_TO_UBYTE x 4 inline function, as
suggested by Brian. It uses it in a few places I noticed from previous
color changes, and also some core mesa places. I haven't updated other places
yet.
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_blend.c')
-rw-r--r-- | src/mesa/swrast/s_blend.c | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/src/mesa/swrast/s_blend.c b/src/mesa/swrast/s_blend.c index 793921250ad..3760f91d64b 100644 --- a/src/mesa/swrast/s_blend.c +++ b/src/mesa/swrast/s_blend.c @@ -851,12 +851,8 @@ blend_general(struct gl_context *ctx, GLuint n, const GLubyte mask[], blend_general_float(ctx, n, mask, rgbaF, destF, chanType); /* convert back to ubytes */ for (i = 0; i < n; i++) { - if (mask[i]) { - UNCLAMPED_FLOAT_TO_UBYTE(rgba[i][RCOMP], rgbaF[i][RCOMP]); - UNCLAMPED_FLOAT_TO_UBYTE(rgba[i][GCOMP], rgbaF[i][GCOMP]); - UNCLAMPED_FLOAT_TO_UBYTE(rgba[i][BCOMP], rgbaF[i][BCOMP]); - UNCLAMPED_FLOAT_TO_UBYTE(rgba[i][ACOMP], rgbaF[i][ACOMP]); - } + if (mask[i]) + _mesa_unclamped_float_rgba_to_ubyte(rgba[i], rgbaF[i]); } } else if (chanType == GL_UNSIGNED_SHORT) { |