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author | Timothy Arceri <[email protected]> | 2019-09-02 12:31:17 +1000 |
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committer | Timothy Arceri <[email protected]> | 2019-11-20 05:05:56 +0000 |
commit | 1201d3377ef8665797bf00839fd49a76e3e44101 (patch) | |
tree | 0ec23d706882ba8f9fcced2bdf4f23675029f203 /src/mesa/swrast/s_blend.c | |
parent | db5197cec54e7926211acef2ff3b40344f01b4f9 (diff) |
mesa: add support cursor support for relative path shader includes
This will allow us to continue searching the current path for
relative shader includes.
From the ARB_shading_language_include spec:
"If it is quoted with double quotes in a previously included
string, then the first search point will be the tree location
where the previously included string had been found."
Reviewed-by: Witold Baryluk <[email protected]>
Diffstat (limited to 'src/mesa/swrast/s_blend.c')
0 files changed, 0 insertions, 0 deletions