diff options
author | Brian Paul <[email protected]> | 2002-02-02 17:24:11 +0000 |
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committer | Brian Paul <[email protected]> | 2002-02-02 17:24:11 +0000 |
commit | 733a4b602bbbfda83ee03b7ae4f3737bbe659034 (patch) | |
tree | fd6529e587eec1030c0a273a96d7d9784cc2a020 /src/mesa/swrast/s_blend.c | |
parent | ceb39f4f8dc4863fde17d668c752533a2184476e (diff) |
sw_span can now hold x/y arrays of fragment positions - getting ready to
ditch the pb (pixel buffer) code.
Converted point drawing, bitmaps and aa lines to use new span functions.
Diffstat (limited to 'src/mesa/swrast/s_blend.c')
-rw-r--r-- | src/mesa/swrast/s_blend.c | 51 |
1 files changed, 29 insertions, 22 deletions
diff --git a/src/mesa/swrast/s_blend.c b/src/mesa/swrast/s_blend.c index 3860497107d..8541b9a0ef8 100644 --- a/src/mesa/swrast/s_blend.c +++ b/src/mesa/swrast/s_blend.c @@ -1,10 +1,10 @@ -/* $Id: s_blend.c,v 1.10 2001/12/13 16:14:26 brianp Exp $ */ +/* $Id: s_blend.c,v 1.11 2002/02/02 17:24:11 brianp Exp $ */ /* * Mesa 3-D graphics library * Version: 4.1 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -668,28 +668,39 @@ void _swrast_choose_blend_func( GLcontext *ctx ) /* * Apply the blending operator to a span of pixels. - * Input: n - number of pixels in span - * x, y - location of leftmost pixel in span in window coords. - * mask - boolean mask indicating which pixels to blend. - * In/Out: rgba - pixel values + * We can handle horizontal runs of pixels (spans) or arrays of x/y + * pixel coordinates. */ void -_mesa_blend_span( GLcontext *ctx, GLuint n, GLint x, GLint y, - GLchan rgba[][4], const GLubyte mask[] ) +_mesa_blend_span( GLcontext *ctx, const struct sw_span *span, + GLchan rgba[][4] ) { - GLchan dest[MAX_WIDTH][4]; + SWcontext *swrast = SWRAST_CONTEXT(ctx); + GLchan framebuffer[MAX_WIDTH][4]; - /* Check if device driver can do the work */ - if (ctx->Color.BlendEquation==GL_LOGIC_OP && - !ctx->Color.ColorLogicOpEnabled) { - return; - } + ASSERT(span->end < MAX_WIDTH); + ASSERT(span->arrayMask & SPAN_RGBA); + ASSERT(!ctx->Color.ColorLogicOpEnabled); /* Read span of current frame buffer pixels */ - _mesa_read_rgba_span( ctx, ctx->DrawBuffer, n, x, y, dest ); + if (span->arrayMask & SPAN_XY) { + /* array of x/y pixel coords */ + (*swrast->Driver.ReadRGBAPixels)( ctx, span->end, + span->xArray, span->yArray, + framebuffer, span->mask ); + if (swrast->_RasterMask & ALPHABUF_BIT) { + _mesa_read_alpha_pixels( ctx, span->end, span->xArray, span->yArray, + framebuffer, span->mask ); + } + } + else { + /* horizontal run of pixels */ + _mesa_read_rgba_span( ctx, ctx->DrawBuffer, span->end, + span->x, span->y, framebuffer ); + } - SWRAST_CONTEXT(ctx)->BlendFunc( ctx, n, mask, rgba, - (const GLchan (*)[4]) dest ); + SWRAST_CONTEXT(ctx)->BlendFunc( ctx, span->end, span->mask, rgba, + (const GLchan (*)[4]) framebuffer ); } @@ -709,11 +720,7 @@ _mesa_blend_pixels( GLcontext *ctx, SWcontext *swrast = SWRAST_CONTEXT(ctx); GLchan dest[PB_SIZE][4]; - /* Check if device driver can do the work */ - if (ctx->Color.BlendEquation==GL_LOGIC_OP && - !ctx->Color.ColorLogicOpEnabled) { - return; - } + ASSERT(!ctx->Color.ColorLogicOpEnabled); /* Read pixels from current color buffer */ (*swrast->Driver.ReadRGBAPixels)( ctx, n, x, y, dest, mask ); |