diff options
author | Brian Paul <[email protected]> | 2002-04-19 14:05:50 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2002-04-19 14:05:50 +0000 |
commit | bf80e1ed620836e2ca0dd3f7d2d4cb187d17563d (patch) | |
tree | 8666b72f2ff74ac9499d2f9668212fcf4f2e3f5b /src/mesa/swrast/s_bitmap.c | |
parent | 05be7ae1253ad68d80816395c3d09665e5619ebc (diff) |
Allocate a sw_span struct in the swrast context instead of allocating it
on the stack frame in the point/line/triangle functions. (Klaus Niederkrueger)
This should solve the performance problem Karl found on Windows.
Diffstat (limited to 'src/mesa/swrast/s_bitmap.c')
-rw-r--r-- | src/mesa/swrast/s_bitmap.c | 93 |
1 files changed, 46 insertions, 47 deletions
diff --git a/src/mesa/swrast/s_bitmap.c b/src/mesa/swrast/s_bitmap.c index 518e0587df0..1525908b233 100644 --- a/src/mesa/swrast/s_bitmap.c +++ b/src/mesa/swrast/s_bitmap.c @@ -1,4 +1,4 @@ -/* $Id: s_bitmap.c,v 1.17 2002/04/12 15:39:59 brianp Exp $ */ +/* $Id: s_bitmap.c,v 1.18 2002/04/19 14:05:50 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -53,7 +53,7 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py, SWcontext *swrast = SWRAST_CONTEXT(ctx); GLint row, col; GLuint count = 0; - struct sw_span span; + struct sw_span *span = swrast->span; ASSERT(ctx->RenderMode == GL_RENDER); ASSERT(bitmap); @@ -64,28 +64,27 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py, _swrast_validate_derived( ctx ); INIT_SPAN(span, GL_BITMAP, width, 0, SPAN_XY); - /*span.arrayMask |= SPAN_XY; - span.end = width;*/ + if (ctx->Visual.rgbMode) { - span.interpMask |= SPAN_RGBA; - span.red = FloatToFixed(ctx->Current.RasterColor[0] * CHAN_MAXF); - span.green = FloatToFixed(ctx->Current.RasterColor[1] * CHAN_MAXF); - span.blue = FloatToFixed(ctx->Current.RasterColor[2] * CHAN_MAXF); - span.alpha = FloatToFixed(ctx->Current.RasterColor[3] * CHAN_MAXF); - span.redStep = span.greenStep = span.blueStep = span.alphaStep = 0; + span->interpMask |= SPAN_RGBA; + span->red = FloatToFixed(ctx->Current.RasterColor[0] * CHAN_MAXF); + span->green = FloatToFixed(ctx->Current.RasterColor[1] * CHAN_MAXF); + span->blue = FloatToFixed(ctx->Current.RasterColor[2] * CHAN_MAXF); + span->alpha = FloatToFixed(ctx->Current.RasterColor[3] * CHAN_MAXF); + span->redStep = span->greenStep = span->blueStep = span->alphaStep = 0; } else { - span.interpMask |= SPAN_INDEX; - span.index = ChanToFixed(ctx->Current.RasterIndex); - span.indexStep = 0; + span->interpMask |= SPAN_INDEX; + span->index = ChanToFixed(ctx->Current.RasterIndex); + span->indexStep = 0; } if (ctx->Depth.Test) - _mesa_span_default_z(ctx, &span); + _mesa_span_default_z(ctx, span); if (ctx->Fog.Enabled) - _mesa_span_default_fog(ctx, &span); + _mesa_span_default_fog(ctx, span); - for (row = 0; row < height; row++, span.y++) { + for (row = 0; row < height; row++, span->y++) { const GLubyte *src = (const GLubyte *) _mesa_image_address( unpack, bitmap, width, height, GL_COLOR_INDEX, GL_BITMAP, 0, row, 0 ); @@ -94,8 +93,8 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py, GLubyte mask = 1U << (unpack->SkipPixels & 0x7); for (col = 0; col < width; col++) { if (*src & mask) { - span.xArray[count] = px + col; - span.yArray[count] = py + row; + span->xArray[count] = px + col; + span->yArray[count] = py + row; count++; } if (mask == 128U) { @@ -116,8 +115,8 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py, GLubyte mask = 128U >> (unpack->SkipPixels & 0x7); for (col = 0; col < width; col++) { if (*src & mask) { - span.xArray[count] = px + col; - span.yArray[count] = py + row; + span->xArray[count] = px + col; + span->yArray[count] = py + row; count++; } if (mask == 1U) { @@ -136,12 +135,12 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py, if (count + width >= MAX_WIDTH || row + 1 == height) { /* flush the span */ - span.end = count; + span->end = count; if (ctx->Visual.rgbMode) - _mesa_write_rgba_span(ctx, &span); + _mesa_write_rgba_span(ctx, span); else - _mesa_write_index_span(ctx, &span); - span.end = 0; + _mesa_write_index_span(ctx, span); + span->end = 0; count = 0; } } @@ -165,7 +164,7 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py, { SWcontext *swrast = SWRAST_CONTEXT(ctx); GLint row, col; - struct sw_span span; + struct sw_span *span = swrast->span; ASSERT(ctx->RenderMode == GL_RENDER); ASSERT(bitmap); @@ -176,30 +175,30 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py, _swrast_validate_derived( ctx ); INIT_SPAN(span, GL_BITMAP, width, 0, SPAN_MASK); - /*span.arrayMask |= SPAN_MASK;*/ /* we'll init span.mask[] */ - span.x = px; - span.y = py; - /*span.end = width;*/ + /*span->arrayMask |= SPAN_MASK;*/ /* we'll init span->mask[] */ + span->x = px; + span->y = py; + /*span->end = width;*/ if (ctx->Visual.rgbMode) { - span.interpMask |= SPAN_RGBA; - span.red = FloatToFixed(ctx->Current.RasterColor[0] * CHAN_MAXF); - span.green = FloatToFixed(ctx->Current.RasterColor[1] * CHAN_MAXF); - span.blue = FloatToFixed(ctx->Current.RasterColor[2] * CHAN_MAXF); - span.alpha = FloatToFixed(ctx->Current.RasterColor[3] * CHAN_MAXF); - span.redStep = span.greenStep = span.blueStep = span.alphaStep = 0; + span->interpMask |= SPAN_RGBA; + span->red = FloatToFixed(ctx->Current.RasterColor[0] * CHAN_MAXF); + span->green = FloatToFixed(ctx->Current.RasterColor[1] * CHAN_MAXF); + span->blue = FloatToFixed(ctx->Current.RasterColor[2] * CHAN_MAXF); + span->alpha = FloatToFixed(ctx->Current.RasterColor[3] * CHAN_MAXF); + span->redStep = span->greenStep = span->blueStep = span->alphaStep = 0; } else { - span.interpMask |= SPAN_INDEX; - span.index = ChanToFixed(ctx->Current.RasterIndex); - span.indexStep = 0; + span->interpMask |= SPAN_INDEX; + span->index = ChanToFixed(ctx->Current.RasterIndex); + span->indexStep = 0; } if (ctx->Depth.Test) - _mesa_span_default_z(ctx, &span); + _mesa_span_default_z(ctx, span); if (ctx->Fog.Enabled) - _mesa_span_default_fog(ctx, &span); + _mesa_span_default_fog(ctx, span); - for (row=0; row<height; row++, span.y++) { + for (row=0; row<height; row++, span->y++) { const GLubyte *src = (const GLubyte *) _mesa_image_address( unpack, bitmap, width, height, GL_COLOR_INDEX, GL_BITMAP, 0, row, 0 ); @@ -207,7 +206,7 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py, /* Lsb first */ GLubyte mask = 1U << (unpack->SkipPixels & 0x7); for (col=0; col<width; col++) { - span.mask[col] = (*src & mask) ? GL_TRUE : GL_FALSE; + span->mask[col] = (*src & mask) ? GL_TRUE : GL_FALSE; if (mask == 128U) { src++; mask = 1U; @@ -218,9 +217,9 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py, } if (ctx->Visual.rgbMode) - _mesa_write_rgba_span(ctx, &span); + _mesa_write_rgba_span(ctx, span); else - _mesa_write_index_span(ctx, &span); + _mesa_write_index_span(ctx, span); /* get ready for next row */ if (mask != 1) @@ -230,7 +229,7 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py, /* Msb first */ GLubyte mask = 128U >> (unpack->SkipPixels & 0x7); for (col=0; col<width; col++) { - span.mask[col] = (*src & mask) ? GL_TRUE : GL_FALSE; + span->mask[col] = (*src & mask) ? GL_TRUE : GL_FALSE; if (mask == 1U) { src++; mask = 128U; @@ -241,9 +240,9 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py, } if (ctx->Visual.rgbMode) - _mesa_write_rgba_span(ctx, &span); + _mesa_write_rgba_span(ctx, span); else - _mesa_write_index_span(ctx, &span); + _mesa_write_index_span(ctx, span); /* get ready for next row */ if (mask != 128) |