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authorBrian <[email protected]>2007-04-21 15:58:37 -0600
committerBrian <[email protected]>2007-04-21 15:58:37 -0600
commitf793e90e823a58c0408771c38f3a6209f78a3617 (patch)
treecc9d8a0d7f005cd6b17a4dedeafca973f0a08e38 /src/mesa/swrast/s_bitmap.c
parent112e1f2b5ab86626eb9b3de9075e9f165a397e7b (diff)
Fix color sum bug 10688.
Diffstat (limited to 'src/mesa/swrast/s_bitmap.c')
-rw-r--r--src/mesa/swrast/s_bitmap.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/swrast/s_bitmap.c b/src/mesa/swrast/s_bitmap.c
index 59c42e524f0..4c237052457 100644
--- a/src/mesa/swrast/s_bitmap.c
+++ b/src/mesa/swrast/s_bitmap.c
@@ -85,8 +85,7 @@ _swrast_Bitmap( GLcontext *ctx, GLint px, GLint py,
INIT_SPAN(span, GL_BITMAP, width, 0, SPAN_XY);
_swrast_span_default_color(ctx, &span);
- if (ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR)
- _swrast_span_default_secondary_color(ctx, &span);
+ _swrast_span_default_secondary_color(ctx, &span);
if (ctx->Depth.Test)
_swrast_span_default_z(ctx, &span);
if (swrast->_FogEnabled)