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authorBrian Paul <[email protected]>2004-01-23 18:56:25 +0000
committerBrian Paul <[email protected]>2004-01-23 18:56:25 +0000
commitf2ce4dc7dae1a1878c182f3e06fd7d9b64ab9027 (patch)
treeb015c3c23e04ac2994076e9eb416cfee80bb1871 /src/mesa/swrast/s_alphabuf.c
parent292615071a3867ab90dc7c444f72bcfadd2869f3 (diff)
Change software alpha plane pointers from void* to GLchan*, eliminate some casts.
Diffstat (limited to 'src/mesa/swrast/s_alphabuf.c')
-rw-r--r--src/mesa/swrast/s_alphabuf.c29
1 files changed, 14 insertions, 15 deletions
diff --git a/src/mesa/swrast/s_alphabuf.c b/src/mesa/swrast/s_alphabuf.c
index c74ab45a44c..e0468a4c91f 100644
--- a/src/mesa/swrast/s_alphabuf.c
+++ b/src/mesa/swrast/s_alphabuf.c
@@ -1,9 +1,8 @@
-
/*
* Mesa 3-D graphics library
- * Version: 5.0.1
+ * Version: 6.1
*
- * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -52,7 +51,7 @@ _swrast_alloc_alpha_buffers( GLframebuffer *buffer )
if (buffer->FrontLeftAlpha) {
MESA_PBUFFER_FREE( buffer->FrontLeftAlpha );
}
- buffer->FrontLeftAlpha = MESA_PBUFFER_ALLOC( bytes );
+ buffer->FrontLeftAlpha = (GLchan *) MESA_PBUFFER_ALLOC( bytes );
if (!buffer->FrontLeftAlpha) {
/* out of memory */
_mesa_error( NULL, GL_OUT_OF_MEMORY,
@@ -63,7 +62,7 @@ _swrast_alloc_alpha_buffers( GLframebuffer *buffer )
if (buffer->BackLeftAlpha) {
MESA_PBUFFER_FREE( buffer->BackLeftAlpha );
}
- buffer->BackLeftAlpha = MESA_PBUFFER_ALLOC( bytes );
+ buffer->BackLeftAlpha = (GLchan *) MESA_PBUFFER_ALLOC( bytes );
if (!buffer->BackLeftAlpha) {
/* out of memory */
_mesa_error( NULL, GL_OUT_OF_MEMORY,
@@ -75,7 +74,7 @@ _swrast_alloc_alpha_buffers( GLframebuffer *buffer )
if (buffer->FrontRightAlpha) {
MESA_PBUFFER_FREE( buffer->FrontRightAlpha );
}
- buffer->FrontRightAlpha = MESA_PBUFFER_ALLOC( bytes );
+ buffer->FrontRightAlpha = (GLchan *) MESA_PBUFFER_ALLOC( bytes );
if (!buffer->FrontRightAlpha) {
/* out of memory */
_mesa_error( NULL, GL_OUT_OF_MEMORY,
@@ -86,7 +85,7 @@ _swrast_alloc_alpha_buffers( GLframebuffer *buffer )
if (buffer->BackRightAlpha) {
MESA_PBUFFER_FREE( buffer->BackRightAlpha );
}
- buffer->BackRightAlpha = MESA_PBUFFER_ALLOC( bytes );
+ buffer->BackRightAlpha = (GLchan *) MESA_PBUFFER_ALLOC( bytes );
if (!buffer->BackRightAlpha) {
/* out of memory */
_mesa_error( NULL, GL_OUT_OF_MEMORY,
@@ -116,16 +115,16 @@ _swrast_clear_alpha_buffers( GLcontext *ctx )
if (bufferBit & ctx->Color._DrawDestMask) {
GLchan *buffer;
if (bufferBit == FRONT_LEFT_BIT) {
- buffer = (GLchan *) ctx->DrawBuffer->FrontLeftAlpha;
+ buffer = ctx->DrawBuffer->FrontLeftAlpha;
}
else if (bufferBit == FRONT_RIGHT_BIT) {
- buffer = (GLchan *) ctx->DrawBuffer->FrontRightAlpha;
+ buffer = ctx->DrawBuffer->FrontRightAlpha;
}
else if (bufferBit == BACK_LEFT_BIT) {
- buffer = (GLchan *) ctx->DrawBuffer->BackLeftAlpha;
+ buffer = ctx->DrawBuffer->BackLeftAlpha;
}
else {
- buffer = (GLchan *) ctx->DrawBuffer->BackRightAlpha;
+ buffer = ctx->DrawBuffer->BackRightAlpha;
}
if (ctx->Scissor.Enabled) {
@@ -178,16 +177,16 @@ GLchan *get_alpha_buffer( GLcontext *ctx )
switch (swrast->CurrentBuffer) {
case FRONT_LEFT_BIT:
- return (GLchan *) ctx->DrawBuffer->FrontLeftAlpha;
+ return ctx->DrawBuffer->FrontLeftAlpha;
break;
case BACK_LEFT_BIT:
- return (GLchan *) ctx->DrawBuffer->BackLeftAlpha;
+ return ctx->DrawBuffer->BackLeftAlpha;
break;
case FRONT_RIGHT_BIT:
- return (GLchan *) ctx->DrawBuffer->FrontRightAlpha;
+ return ctx->DrawBuffer->FrontRightAlpha;
break;
case BACK_RIGHT_BIT:
- return (GLchan *) ctx->DrawBuffer->BackRightAlpha;
+ return ctx->DrawBuffer->BackRightAlpha;
break;
default:
_mesa_problem(ctx, "Bad CurrentBuffer in get_alpha_buffer()");