diff options
author | Brian Paul <[email protected]> | 2005-05-04 20:11:35 +0000 |
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committer | Brian Paul <[email protected]> | 2005-05-04 20:11:35 +0000 |
commit | e4b2356c07d31fbeeabb13b2fb47db703b473080 (patch) | |
tree | d8b7f1c7c9e7c84d84349485f942dd205dd4c16d /src/mesa/swrast/s_alphabuf.c | |
parent | ebef61f5c0950572f9c6a81b08f447957461675c (diff) |
Major check-in of changes for GL_EXT_framebuffer_object extension.
Main driver impacts:
- new code for creating the Mesa GLframebuffer
- new span/pixel read/write code
Some drivers not yet updated/tested.
Diffstat (limited to 'src/mesa/swrast/s_alphabuf.c')
-rw-r--r-- | src/mesa/swrast/s_alphabuf.c | 332 |
1 files changed, 0 insertions, 332 deletions
diff --git a/src/mesa/swrast/s_alphabuf.c b/src/mesa/swrast/s_alphabuf.c deleted file mode 100644 index 5d8107c2d6b..00000000000 --- a/src/mesa/swrast/s_alphabuf.c +++ /dev/null @@ -1,332 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.1 - * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/* - * Software alpha planes. Many frame buffers don't have alpha bits so - * we simulate them in software. - */ - - -#include "glheader.h" -#include "colormac.h" -#include "context.h" -#include "imports.h" - -#include "s_context.h" -#include "s_alphabuf.h" - - -/* - * Allocate a new front and back alpha buffer. - */ -void -_swrast_alloc_alpha_buffers( GLframebuffer *buffer ) -{ - const GLint bytes = buffer->Width * buffer->Height * sizeof(GLchan); - - ASSERT(buffer->UseSoftwareAlphaBuffers); - - if (buffer->FrontLeftAlpha) { - MESA_PBUFFER_FREE( buffer->FrontLeftAlpha ); - } - buffer->FrontLeftAlpha = (GLchan *) MESA_PBUFFER_ALLOC( bytes ); - if (!buffer->FrontLeftAlpha) { - /* out of memory */ - _mesa_error( NULL, GL_OUT_OF_MEMORY, - "Couldn't allocate front-left alpha buffer" ); - } - - if (buffer->Visual.doubleBufferMode) { - if (buffer->BackLeftAlpha) { - MESA_PBUFFER_FREE( buffer->BackLeftAlpha ); - } - buffer->BackLeftAlpha = (GLchan *) MESA_PBUFFER_ALLOC( bytes ); - if (!buffer->BackLeftAlpha) { - /* out of memory */ - _mesa_error( NULL, GL_OUT_OF_MEMORY, - "Couldn't allocate back-left alpha buffer" ); - } - } - - if (buffer->Visual.stereoMode) { - if (buffer->FrontRightAlpha) { - MESA_PBUFFER_FREE( buffer->FrontRightAlpha ); - } - buffer->FrontRightAlpha = (GLchan *) MESA_PBUFFER_ALLOC( bytes ); - if (!buffer->FrontRightAlpha) { - /* out of memory */ - _mesa_error( NULL, GL_OUT_OF_MEMORY, - "Couldn't allocate front-right alpha buffer" ); - } - - if (buffer->Visual.doubleBufferMode) { - if (buffer->BackRightAlpha) { - MESA_PBUFFER_FREE( buffer->BackRightAlpha ); - } - buffer->BackRightAlpha = (GLchan *) MESA_PBUFFER_ALLOC( bytes ); - if (!buffer->BackRightAlpha) { - /* out of memory */ - _mesa_error( NULL, GL_OUT_OF_MEMORY, - "Couldn't allocate back-right alpha buffer" ); - } - } - } -} - - -/* - * Clear all the alpha buffers - */ -void -_swrast_clear_alpha_buffers( GLcontext *ctx ) -{ - GLchan aclear; - GLuint bufferBit; - - CLAMPED_FLOAT_TO_CHAN(aclear, ctx->Color.ClearColor[3]); - - ASSERT(ctx->DrawBuffer->UseSoftwareAlphaBuffers); - ASSERT(ctx->Color.ColorMask[ACOMP]); - - /* loop over four possible alpha buffers */ - for (bufferBit = 1; bufferBit <= 8; bufferBit = bufferBit << 1) { - if (bufferBit & ctx->Color._DrawDestMask[0]) { - GLchan *buffer; - if (bufferBit == DD_FRONT_LEFT_BIT) { - buffer = ctx->DrawBuffer->FrontLeftAlpha; - } - else if (bufferBit == DD_FRONT_RIGHT_BIT) { - buffer = ctx->DrawBuffer->FrontRightAlpha; - } - else if (bufferBit == DD_BACK_LEFT_BIT) { - buffer = ctx->DrawBuffer->BackLeftAlpha; - } - else { - buffer = ctx->DrawBuffer->BackRightAlpha; - } - - if (ctx->Scissor.Enabled) { - /* clear scissor region */ - GLint j; - GLint rowLen = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin; - GLint rows = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin; - GLint width = ctx->DrawBuffer->Width; - GLchan *aptr = buffer - + ctx->DrawBuffer->_Ymin * ctx->DrawBuffer->Width - + ctx->DrawBuffer->_Xmin; - for (j = 0; j < rows; j++) { -#if CHAN_BITS == 8 - MEMSET( aptr, aclear, rowLen ); -#elif CHAN_BITS == 16 - MEMSET16( aptr, aclear, rowLen ); -#else - GLint i; - for (i = 0; i < rowLen; i++) { - aptr[i] = aclear; - } -#endif - aptr += width; - } - } - else { - /* clear whole buffer */ - GLuint pixels = ctx->DrawBuffer->Width * ctx->DrawBuffer->Height; -#if CHAN_BITS == 8 - MEMSET(buffer, aclear, pixels); -#elif CHAN_BITS == 16 - MEMSET16(buffer, aclear, pixels); -#else - GLuint i; - for (i = 0; i < pixels; i++) { - buffer[i] = aclear; - } -#endif - } - } - } -} - - - -static INLINE -GLchan *get_alpha_buffer( GLcontext *ctx ) -{ - SWcontext *swrast = SWRAST_CONTEXT(ctx); - - switch (swrast->CurrentBufferBit) { - case DD_FRONT_LEFT_BIT: - return ctx->DrawBuffer->FrontLeftAlpha; - case DD_BACK_LEFT_BIT: - return ctx->DrawBuffer->BackLeftAlpha; - case DD_FRONT_RIGHT_BIT: - return ctx->DrawBuffer->FrontRightAlpha; - case DD_BACK_RIGHT_BIT: - return ctx->DrawBuffer->BackRightAlpha; - default: - _mesa_problem(ctx, "Bad CurrentBuffer in get_alpha_buffer()"); - return (GLchan *) ctx->DrawBuffer->FrontLeftAlpha; - } -} - - -void -_swrast_write_alpha_span( GLcontext *ctx, GLuint n, GLint x, GLint y, - CONST GLchan rgba[][4], const GLubyte mask[] ) -{ - GLchan *buffer, *aptr; - GLuint i; - - buffer = get_alpha_buffer(ctx); - aptr = buffer + y * ctx->DrawBuffer->Width + x; - - if (mask) { - for (i=0;i<n;i++) { - if (mask[i]) { - *aptr = rgba[i][ACOMP]; - } - aptr++; - } - } - else { - for (i=0;i<n;i++) { - *aptr++ = rgba[i][ACOMP]; - } - } -} - - -void -_swrast_write_mono_alpha_span( GLcontext *ctx, GLuint n, GLint x, GLint y, - GLchan alpha, const GLubyte mask[] ) -{ - GLchan *buffer, *aptr; - GLuint i; - - buffer = get_alpha_buffer(ctx); - aptr = buffer + y * ctx->DrawBuffer->Width + x; - - if (mask) { - for (i=0;i<n;i++) { - if (mask[i]) { - *aptr = alpha; - } - aptr++; - } - } - else { - for (i=0;i<n;i++) { - *aptr++ = alpha; - } - } -} - - -void -_swrast_write_alpha_pixels( GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - CONST GLchan rgba[][4], const GLubyte mask[] ) -{ - GLchan *buffer; - GLuint i; - - buffer = get_alpha_buffer(ctx); - - if (mask) { - for (i=0;i<n;i++) { - if (mask[i]) { - GLchan *aptr = buffer + y[i] * ctx->DrawBuffer->Width + x[i]; - *aptr = rgba[i][ACOMP]; - } - } - } - else { - for (i=0;i<n;i++) { - GLchan *aptr = buffer + y[i] * ctx->DrawBuffer->Width + x[i]; - *aptr = rgba[i][ACOMP]; - } - } -} - - -void -_swrast_write_mono_alpha_pixels( GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - GLchan alpha, const GLubyte mask[] ) -{ - GLchan *buffer; - GLuint i; - - buffer = get_alpha_buffer(ctx); - - if (mask) { - for (i=0;i<n;i++) { - if (mask[i]) { - GLchan *aptr = buffer + y[i] * ctx->DrawBuffer->Width + x[i]; - *aptr = alpha; - } - } - } - else { - for (i=0;i<n;i++) { - GLchan *aptr = buffer + y[i] * ctx->DrawBuffer->Width + x[i]; - *aptr = alpha; - } - } -} - - - -void -_swrast_read_alpha_span( GLcontext *ctx, - GLuint n, GLint x, GLint y, GLchan rgba[][4] ) -{ - const GLchan *buffer, *aptr; - GLuint i; - - buffer = get_alpha_buffer(ctx); - aptr = buffer + y * ctx->DrawBuffer->Width + x; - - for (i = 0; i < n; i++) - rgba[i][ACOMP] = *aptr++; -} - - -void -_swrast_read_alpha_pixels( GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - GLchan rgba[][4], const GLubyte mask[] ) -{ - const GLchan *buffer; - GLuint i; - - buffer = get_alpha_buffer(ctx); - - for (i = 0; i < n; i++) { - if (mask[i]) { - const GLchan *aptr = buffer + y[i] * ctx->DrawBuffer->Width + x[i]; - rgba[i][ACOMP] = *aptr; - } - } -} |