diff options
author | Brian Paul <[email protected]> | 2002-08-07 00:45:07 +0000 |
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committer | Brian Paul <[email protected]> | 2002-08-07 00:45:07 +0000 |
commit | 77df88727cb0a423dd5cb41498c2302d9df4fce7 (patch) | |
tree | 98234cef23e87e196b3628095196daed47bf6dce /src/mesa/swrast/s_alpha.c | |
parent | 2353e96c320d4bd26d10dc29b57df3e9f882e6d3 (diff) |
struct sw_span is again allocated on the stack, but the arrays of span
data are broken out into a new struct span_arrays which is allocated
per-context (to avoid huge stack allocations - a problem on Windows).
This lets us use span.redStep instead of span->redStep (for example) to
hopefully get slightly better performance in the triangle functions.
Diffstat (limited to 'src/mesa/swrast/s_alpha.c')
-rw-r--r-- | src/mesa/swrast/s_alpha.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/swrast/s_alpha.c b/src/mesa/swrast/s_alpha.c index de7258fddfb..79e27d5755e 100644 --- a/src/mesa/swrast/s_alpha.c +++ b/src/mesa/swrast/s_alpha.c @@ -1,4 +1,4 @@ -/* $Id: s_alpha.c,v 1.10 2002/04/19 14:05:50 brianp Exp $ */ +/* $Id: s_alpha.c,v 1.11 2002/08/07 00:45:07 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -49,10 +49,10 @@ GLint _mesa_alpha_test( const GLcontext *ctx, struct sw_span *span ) { - const GLchan (*rgba)[4] = (const GLchan (*)[4]) span->color.rgba; + const GLchan (*rgba)[4] = (const GLchan (*)[4]) span->array->rgba; const GLchan ref = ctx->Color.AlphaRef; const GLuint n = span->end; - GLubyte *mask = span->mask; + GLubyte *mask = span->array->mask; GLuint i; if (span->arrayMask & SPAN_RGBA) { |