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authorBrian Paul <[email protected]>2002-03-16 00:53:15 +0000
committerBrian Paul <[email protected]>2002-03-16 00:53:15 +0000
commit18a285a5e244b7405b85feb7315a30d99920ec5d (patch)
tree02fbfa95292ef56eef26bb2e8456f65cf1348f18 /src/mesa/swrast/s_accum.h
parent8d687e7e58a148f3f16573636023e54755372010 (diff)
Lots of changes related to framebuffer/window buffer resizing. Basically,
instead of passing a GLcontext* to ResizeBuffers(), pass a GLframebuffer*. The idea is that a window can be resized without it being bound to a rendering context. This makes for a nice clean-up in the XFree86 server-side GLX code. Renamed ctx->Driver.ResizeBuffersMESA() to ctx->Driver.ResizeBuffers().
Diffstat (limited to 'src/mesa/swrast/s_accum.h')
-rw-r--r--src/mesa/swrast/s_accum.h9
1 files changed, 4 insertions, 5 deletions
diff --git a/src/mesa/swrast/s_accum.h b/src/mesa/swrast/s_accum.h
index 014ca98b94b..d46235d5e3e 100644
--- a/src/mesa/swrast/s_accum.h
+++ b/src/mesa/swrast/s_accum.h
@@ -1,10 +1,10 @@
-/* $Id: s_accum.h,v 1.3 2001/03/12 00:48:41 gareth Exp $ */
+/* $Id: s_accum.h,v 1.4 2002/03/16 00:53:15 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 4.0.2
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -34,12 +34,11 @@
extern void
-_mesa_alloc_accum_buffer( GLcontext *ctx );
+_mesa_alloc_accum_buffer( GLframebuffer *buffer );
extern void
_mesa_clear_accum_buffer( GLcontext *ctx );
-
#endif