summaryrefslogtreecommitdiffstats
path: root/src/mesa/swrast/s_accum.c
diff options
context:
space:
mode:
authorKeith Whitwell <[email protected]>2001-03-19 02:25:35 +0000
committerKeith Whitwell <[email protected]>2001-03-19 02:25:35 +0000
commit709892459922a32096fe9dd8261d0d92337bb02f (patch)
tree87782215d4531207c97b236a5dfa0d15c45aef8a /src/mesa/swrast/s_accum.c
parentd9bf6ccce9f5fea22d6a478c4afafea3c3c525c5 (diff)
Split driver struct into swrast/tnl/core components.
Diffstat (limited to 'src/mesa/swrast/s_accum.c')
-rw-r--r--src/mesa/swrast/s_accum.c32
1 files changed, 16 insertions, 16 deletions
diff --git a/src/mesa/swrast/s_accum.c b/src/mesa/swrast/s_accum.c
index 240992066e7..d93396677f1 100644
--- a/src/mesa/swrast/s_accum.c
+++ b/src/mesa/swrast/s_accum.c
@@ -1,4 +1,4 @@
-/* $Id: s_accum.c,v 1.8 2001/03/12 00:48:41 gareth Exp $ */
+/* $Id: s_accum.c,v 1.9 2001/03/19 02:25:36 keithw Exp $ */
/*
* Mesa 3-D graphics library
@@ -312,8 +312,8 @@ _swrast_Accum( GLcontext *ctx, GLenum op, GLfloat value,
if (value == 0.0F)
return;
- (*ctx->Driver.SetReadBuffer)( ctx, ctx->ReadBuffer,
- ctx->Pixel.DriverReadBuffer );
+ (*swrast->Driver.SetReadBuffer)( ctx, ctx->ReadBuffer,
+ ctx->Pixel.DriverReadBuffer );
/* May have to leave optimized accum buffer mode */
if (swrast->_IntegerAccumScaler == 0.0 && value > 0.0 && value <= 1.0)
@@ -321,7 +321,7 @@ _swrast_Accum( GLcontext *ctx, GLenum op, GLfloat value,
if (swrast->_IntegerAccumMode && value != swrast->_IntegerAccumScaler)
rescale_accum(ctx);
- RENDER_START(ctx);
+ RENDER_START(swrast,ctx);
if (swrast->_IntegerAccumMode) {
/* simply add integer color values into accum buffer */
@@ -364,14 +364,14 @@ _swrast_Accum( GLcontext *ctx, GLenum op, GLfloat value,
}
}
/* restore read buffer = draw buffer (the default) */
- (*ctx->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer,
- ctx->Color.DriverDrawBuffer );
- RENDER_FINISH(ctx);
+ (*swrast->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer,
+ ctx->Color.DriverDrawBuffer );
+ RENDER_FINISH(swrast,ctx);
break;
case GL_LOAD:
- (*ctx->Driver.SetReadBuffer)( ctx, ctx->ReadBuffer,
- ctx->Pixel.DriverReadBuffer );
+ (*swrast->Driver.SetReadBuffer)( ctx, ctx->ReadBuffer,
+ ctx->Pixel.DriverReadBuffer );
/* This is a change to go into optimized accum buffer mode */
if (value > 0.0 && value <= 1.0) {
@@ -387,7 +387,7 @@ _swrast_Accum( GLcontext *ctx, GLenum op, GLfloat value,
swrast->_IntegerAccumScaler = 0.0;
}
- RENDER_START(ctx);
+ RENDER_START(swrast,ctx);
if (swrast->_IntegerAccumMode) {
/* just copy values into accum buffer */
GLint j;
@@ -429,9 +429,9 @@ _swrast_Accum( GLcontext *ctx, GLenum op, GLfloat value,
}
/* restore read buffer = draw buffer (the default) */
- (*ctx->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer,
+ (*swrast->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer,
ctx->Color.DriverDrawBuffer );
- RENDER_FINISH(ctx);
+ RENDER_FINISH(swrast,ctx);
break;
case GL_RETURN:
@@ -439,7 +439,7 @@ _swrast_Accum( GLcontext *ctx, GLenum op, GLfloat value,
if (swrast->_IntegerAccumMode && value != 1.0)
rescale_accum(ctx);
- RENDER_START(ctx);
+ RENDER_START(swrast,ctx);
if (swrast->_IntegerAccumMode && swrast->_IntegerAccumScaler > 0) {
/* build lookup table to avoid many floating point multiplies */
static GLchan multTable[32768];
@@ -471,7 +471,7 @@ _swrast_Accum( GLcontext *ctx, GLenum op, GLfloat value,
if (colorMask != 0xffffffff) {
_mesa_mask_rgba_span( ctx, width, xpos, ypos, rgba );
}
- (*ctx->Driver.WriteRGBASpan)( ctx, width, xpos, ypos,
+ (*swrast->Driver.WriteRGBASpan)( ctx, width, xpos, ypos,
(const GLchan (*)[4])rgba, NULL );
if (ctx->DrawBuffer->UseSoftwareAlphaBuffers
&& ctx->Color.ColorMask[ACOMP]) {
@@ -503,7 +503,7 @@ _swrast_Accum( GLcontext *ctx, GLenum op, GLfloat value,
if (colorMask != 0xffffffff) {
_mesa_mask_rgba_span( ctx, width, xpos, ypos, rgba );
}
- (*ctx->Driver.WriteRGBASpan)( ctx, width, xpos, ypos,
+ (*swrast->Driver.WriteRGBASpan)( ctx, width, xpos, ypos,
(const GLchan (*)[4])rgba, NULL );
if (ctx->DrawBuffer->UseSoftwareAlphaBuffers
&& ctx->Color.ColorMask[ACOMP]) {
@@ -513,7 +513,7 @@ _swrast_Accum( GLcontext *ctx, GLenum op, GLfloat value,
ypos++;
}
}
- RENDER_FINISH(ctx);
+ RENDER_FINISH(swrast,ctx);
break;
default: