diff options
author | Keith Whitwell <[email protected]> | 2005-05-04 11:44:44 +0000 |
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committer | Keith Whitwell <[email protected]> | 2005-05-04 11:44:44 +0000 |
commit | 47b29f511a8e917c65536fde90397d54d2ad23d3 (patch) | |
tree | c8db61607defe55b4540af3e4614df9831d2021d /src/mesa/swrast/s_aalinetemp.h | |
parent | c3f764f7bb5a0571ddb0bc8b37aff9d663188d79 (diff) |
Add a facility to route all rasterization through a fragment program
which is automatically generated to match the current texture environment
state. Introduces a new value ctx->FragmentProgram._Active which is
true when either _Enabled is true or there is such a fragment program
ready to run.
To test out on a driver running the software rasterizer, set
MESA_TEX_PROG=t in the environment. It goes without saying that performance
is lower for the software rasterizer in this mode.
Diffstat (limited to 'src/mesa/swrast/s_aalinetemp.h')
-rw-r--r-- | src/mesa/swrast/s_aalinetemp.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/swrast/s_aalinetemp.h b/src/mesa/swrast/s_aalinetemp.h index aa78ef7b596..4a1e1ebda2a 100644 --- a/src/mesa/swrast/s_aalinetemp.h +++ b/src/mesa/swrast/s_aalinetemp.h @@ -80,7 +80,7 @@ NAME(plot)(GLcontext *ctx, struct LineInfo *line, int ix, int iy) #ifdef DO_TEX { GLfloat invQ; - if (ctx->FragmentProgram._Enabled) { + if (ctx->FragmentProgram._Active) { invQ = 1.0F; } else { @@ -100,7 +100,7 @@ NAME(plot)(GLcontext *ctx, struct LineInfo *line, int ix, int iy) for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) { if (ctx->Texture.Unit[unit]._ReallyEnabled) { GLfloat invQ; - if (ctx->FragmentProgram._Enabled) { + if (ctx->FragmentProgram._Active) { invQ = 1.0F; } else { |