diff options
author | Brian <[email protected]> | 2007-03-27 09:51:52 -0600 |
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committer | Brian <[email protected]> | 2007-03-27 09:51:52 -0600 |
commit | 3e45db67294faaf0a06c42bdd6dbdb96f87c8801 (patch) | |
tree | b8dc873e8449e4f53e0acab6d410f8ad0b60e68c /src/mesa/swrast/s_aalinetemp.h | |
parent | 3b8ab881312f36a948913653ed3c471017f811f0 (diff) |
Restore the UseTexEnvProgram logic.
Was removed during glsl-compiler work. Still need to go back and revisit this
because of the interaction with fragment shaders...
Diffstat (limited to 'src/mesa/swrast/s_aalinetemp.h')
-rw-r--r-- | src/mesa/swrast/s_aalinetemp.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/swrast/s_aalinetemp.h b/src/mesa/swrast/s_aalinetemp.h index 4d33b7dff7e..dd741630a1d 100644 --- a/src/mesa/swrast/s_aalinetemp.h +++ b/src/mesa/swrast/s_aalinetemp.h @@ -87,7 +87,7 @@ NAME(plot)(GLcontext *ctx, struct LineInfo *line, int ix, int iy) if (swrast->_FragmentAttribs & (1 << attr)) { GLfloat (*attribArray)[4] = line->span.array->attribs[attr]; GLfloat invQ; - if (ctx->FragmentProgram._Current) { + if (ctx->FragmentProgram._Active) { invQ = 1.0F; } else { |