diff options
author | Jouk Jansen <[email protected]> | 2004-04-05 08:50:36 +0000 |
---|---|---|
committer | Jouk Jansen <[email protected]> | 2004-04-05 08:50:36 +0000 |
commit | 40322e1dfa3366a779ba3f4a6ec4418ab9227715 (patch) | |
tree | 1d8f57d59d38da61a48ded636bfca6ee095c0d26 /src/mesa/swrast/descrip.mms | |
parent | 8cc059ea6474c13bbba4f520ea1a63fd97a32450 (diff) |
Committing in .
Correction on last commit (My FTP-server on linux is playing games with
<CR>'s)
Modified Files:
Mesa/src/mesa/drivers/common/descrip.mms
Mesa/src/mesa/main/descrip.mms
Mesa/src/mesa/shader/arbprogparse.c
Mesa/src/mesa/shader/descrip.mms
Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms
----------------------------------------------------------------------
Diffstat (limited to 'src/mesa/swrast/descrip.mms')
-rw-r--r-- | src/mesa/swrast/descrip.mms | 158 |
1 files changed, 79 insertions, 79 deletions
diff --git a/src/mesa/swrast/descrip.mms b/src/mesa/swrast/descrip.mms index c36e60d4fbb..175f7f8c64a 100644 --- a/src/mesa/swrast/descrip.mms +++ b/src/mesa/swrast/descrip.mms @@ -1,79 +1,79 @@ -# Makefile for core library for VMS
-# contributed by Jouk Jansen [email protected]
-# Last revision : 23 March 2004
-
-.first
- define gl [---.include.gl]
- define math [-.math]
- define swrast [-.swrast]
- define array_cache [-.array_cache]
-
-.include [---]mms-config.
-
-##### MACROS #####
-
-VPATH = RCS
-
-INCDIR = [---.include],[-.main],[-.glapi],[-.shader]
-LIBDIR = [---.lib]
-CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short)
-
-SOURCES = s_aaline.c s_aatriangle.c s_accum.c s_alpha.c s_alphabuf.c \
- s_auxbuffer.c \
- s_bitmap.c s_blend.c s_buffers.c s_context.c s_copypix.c s_depth.c \
- s_drawpix.c s_feedback.c s_fog.c s_imaging.c s_lines.c s_logic.c \
- s_masking.c s_nvfragprog.c s_pixeltex.c s_points.c s_readpix.c \
- s_span.c s_stencil.c s_texstore.c s_texture.c s_triangle.c s_zoom.c \
- s_auxbuffer.c
-
-OBJECTS = s_aaline.obj,s_aatriangle.obj,s_accum.obj,s_alpha.obj,\
- s_alphabuf.obj,s_auxbuffer.obj,s_bitmap.obj,s_blend.obj,\
- s_buffers.obj,s_context.obj,\
- s_copypix.obj,s_depth.obj,s_drawpix.obj,s_feedback.obj,s_fog.obj,\
- s_imaging.obj,s_lines.obj,s_logic.obj,s_masking.obj,s_nvfragprog.obj,\
- s_pixeltex.obj,s_points.obj,s_readpix.obj,s_span.obj,s_stencil.obj,\
- s_texstore.obj,s_texture.obj,s_triangle.obj,s_zoom.obj,s_auxbuffer.obj
-
-##### RULES #####
-
-VERSION=Mesa V3.4
-
-##### TARGETS #####
-# Make the library
-$(LIBDIR)$(GL_LIB) : $(OBJECTS)
- @ library $(LIBDIR)$(GL_LIB) $(OBJECTS)
-
-clean :
- purge
- delete *.obj;*
-
-s_aaline.obj : s_aaline.c
-s_aatriangle.obj : s_aatriangle.c
-s_accum.obj : s_accum.c
-s_alpha.obj : s_alpha.c
-s_alphabuf.obj : s_alphabuf.c
-s_auxbuffer.obj : s_auxbuffer.c
-s_bitmap.obj : s_bitmap.c
-s_blend.obj : s_blend.c
-s_buffers.obj : s_buffers.c
-s_context.obj : s_context.c
-s_copypix.obj : s_copypix.c
-s_depth.obj : s_depth.c
-s_drawpix.obj : s_drawpix.c
-s_feedback.obj : s_feedback.c
-s_fog.obj : s_fog.c
-s_imaging.obj : s_imaging.c
-s_lines.obj : s_lines.c
-s_logic.obj : s_logic.c
-s_masking.obj : s_masking.c
-s_nvfragprog.obj : s_nvfragprog.c
-s_pixeltex.obj : s_pixeltex.c
-s_points.obj : s_points.c
-s_readpix.obj : s_readpix.c
-s_span.obj : s_span.c
-s_stencil.obj : s_stencil.c
-s_texstore.obj : s_texstore.c
-s_texture.obj : s_texture.c
-s_triangle.obj : s_triangle.c
-s_zoom.obj : s_zoom.c
-s_auxbuffer.obj : s_auxbuffer.c
+# Makefile for core library for VMS +# contributed by Jouk Jansen [email protected] +# Last revision : 23 March 2004 + +.first + define gl [---.include.gl] + define math [-.math] + define swrast [-.swrast] + define array_cache [-.array_cache] + +.include [---]mms-config. + +##### MACROS ##### + +VPATH = RCS + +INCDIR = [---.include],[-.main],[-.glapi],[-.shader] +LIBDIR = [---.lib] +CFLAGS = /include=($(INCDIR),[])/define=(PTHREADS=1)/name=(as_is,short) + +SOURCES = s_aaline.c s_aatriangle.c s_accum.c s_alpha.c s_alphabuf.c \ + s_auxbuffer.c \ + s_bitmap.c s_blend.c s_buffers.c s_context.c s_copypix.c s_depth.c \ + s_drawpix.c s_feedback.c s_fog.c s_imaging.c s_lines.c s_logic.c \ + s_masking.c s_nvfragprog.c s_pixeltex.c s_points.c s_readpix.c \ + s_span.c s_stencil.c s_texstore.c s_texture.c s_triangle.c s_zoom.c \ + s_auxbuffer.c + +OBJECTS = s_aaline.obj,s_aatriangle.obj,s_accum.obj,s_alpha.obj,\ + s_alphabuf.obj,s_auxbuffer.obj,s_bitmap.obj,s_blend.obj,\ + s_buffers.obj,s_context.obj,\ + s_copypix.obj,s_depth.obj,s_drawpix.obj,s_feedback.obj,s_fog.obj,\ + s_imaging.obj,s_lines.obj,s_logic.obj,s_masking.obj,s_nvfragprog.obj,\ + s_pixeltex.obj,s_points.obj,s_readpix.obj,s_span.obj,s_stencil.obj,\ + s_texstore.obj,s_texture.obj,s_triangle.obj,s_zoom.obj,s_auxbuffer.obj + +##### RULES ##### + +VERSION=Mesa V3.4 + +##### TARGETS ##### +# Make the library +$(LIBDIR)$(GL_LIB) : $(OBJECTS) + @ library $(LIBDIR)$(GL_LIB) $(OBJECTS) + +clean : + purge + delete *.obj;* + +s_aaline.obj : s_aaline.c +s_aatriangle.obj : s_aatriangle.c +s_accum.obj : s_accum.c +s_alpha.obj : s_alpha.c +s_alphabuf.obj : s_alphabuf.c +s_auxbuffer.obj : s_auxbuffer.c +s_bitmap.obj : s_bitmap.c +s_blend.obj : s_blend.c +s_buffers.obj : s_buffers.c +s_context.obj : s_context.c +s_copypix.obj : s_copypix.c +s_depth.obj : s_depth.c +s_drawpix.obj : s_drawpix.c +s_feedback.obj : s_feedback.c +s_fog.obj : s_fog.c +s_imaging.obj : s_imaging.c +s_lines.obj : s_lines.c +s_logic.obj : s_logic.c +s_masking.obj : s_masking.c +s_nvfragprog.obj : s_nvfragprog.c +s_pixeltex.obj : s_pixeltex.c +s_points.obj : s_points.c +s_readpix.obj : s_readpix.c +s_span.obj : s_span.c +s_stencil.obj : s_stencil.c +s_texstore.obj : s_texstore.c +s_texture.obj : s_texture.c +s_triangle.obj : s_triangle.c +s_zoom.obj : s_zoom.c +s_auxbuffer.obj : s_auxbuffer.c |