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authorMarek Olšák <[email protected]>2017-06-10 19:58:06 +0200
committerMarek Olšák <[email protected]>2017-06-22 01:51:02 +0200
commitdbf1413014b85a9b99322c46bff6b3183d0b0439 (patch)
treeade29878f33fa03feadd1be69683df61d3ef4622 /src/mesa/state_tracker
parent1c818fff0cbce5fce1d3d1b6cd273797e6fa80d6 (diff)
st/mesa: don't track shader variants in st_context
Reviewed-by: Timothy Arceri <[email protected]> Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r--src/mesa/state_tracker/st_atom_shader.c32
-rw-r--r--src/mesa/state_tracker/st_context.h5
2 files changed, 14 insertions, 23 deletions
diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c
index 875279da636..37aee8366de 100644
--- a/src/mesa/state_tracker/st_atom_shader.c
+++ b/src/mesa/state_tracker/st_atom_shader.c
@@ -128,12 +128,11 @@ st_update_fp( struct st_context *st )
key.external = st_get_external_sampler_key(st, &stfp->Base);
- st->fp_variant = st_get_fp_variant(st, stfp, &key);
+ void *shader = st_get_fp_variant(st, stfp, &key)->driver_shader;
st_reference_fragprog(st, &st->fp, stfp);
- cso_set_fragment_shader_handle(st->cso_context,
- st->fp_variant->driver_shader);
+ cso_set_fragment_shader_handle(st->cso_context, shader);
}
@@ -196,13 +195,12 @@ st_update_gp( struct st_context *st )
stgp = st_common_program(st->ctx->GeometryProgram._Current);
assert(stgp->Base.Target == GL_GEOMETRY_PROGRAM_NV);
- st->gp_variant = st_get_basic_variant(st, PIPE_SHADER_GEOMETRY,
- &stgp->tgsi, &stgp->variants);
+ void *shader = st_get_basic_variant(st, PIPE_SHADER_GEOMETRY, &stgp->tgsi,
+ &stgp->variants)->driver_shader;
st_reference_prog(st, &st->gp, stgp);
- cso_set_geometry_shader_handle(st->cso_context,
- st->gp_variant->driver_shader);
+ cso_set_geometry_shader_handle(st->cso_context, shader);
}
@@ -220,13 +218,12 @@ st_update_tcp( struct st_context *st )
sttcp = st_common_program(st->ctx->TessCtrlProgram._Current);
assert(sttcp->Base.Target == GL_TESS_CONTROL_PROGRAM_NV);
- st->tcp_variant = st_get_basic_variant(st, PIPE_SHADER_TESS_CTRL,
- &sttcp->tgsi, &sttcp->variants);
+ void *shader = st_get_basic_variant(st, PIPE_SHADER_TESS_CTRL, &sttcp->tgsi,
+ &sttcp->variants)->driver_shader;
st_reference_prog(st, &st->tcp, sttcp);
- cso_set_tessctrl_shader_handle(st->cso_context,
- st->tcp_variant->driver_shader);
+ cso_set_tessctrl_shader_handle(st->cso_context, shader);
}
@@ -244,13 +241,12 @@ st_update_tep( struct st_context *st )
sttep = st_common_program(st->ctx->TessEvalProgram._Current);
assert(sttep->Base.Target == GL_TESS_EVALUATION_PROGRAM_NV);
- st->tep_variant = st_get_basic_variant(st, PIPE_SHADER_TESS_EVAL,
- &sttep->tgsi, &sttep->variants);
+ void *shader = st_get_basic_variant(st, PIPE_SHADER_TESS_EVAL, &sttep->tgsi,
+ &sttep->variants)->driver_shader;
st_reference_prog(st, &st->tep, sttep);
- cso_set_tesseval_shader_handle(st->cso_context,
- st->tep_variant->driver_shader);
+ cso_set_tesseval_shader_handle(st->cso_context, shader);
}
@@ -268,10 +264,10 @@ st_update_cp( struct st_context *st )
stcp = st_compute_program(st->ctx->ComputeProgram._Current);
assert(stcp->Base.Target == GL_COMPUTE_PROGRAM_NV);
- st->cp_variant = st_get_cp_variant(st, &stcp->tgsi, &stcp->variants);
+ void *shader = st_get_cp_variant(st, &stcp->tgsi,
+ &stcp->variants)->driver_shader;
st_reference_compprog(st, &st->cp, stcp);
- cso_set_compute_shader_handle(st->cso_context,
- st->cp_variant->driver_shader);
+ cso_set_compute_shader_handle(st->cso_context, shader);
}
diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h
index f640e23dcc1..6497587b1f4 100644
--- a/src/mesa/state_tracker/st_context.h
+++ b/src/mesa/state_tracker/st_context.h
@@ -185,11 +185,6 @@ struct st_context
struct st_compute_program *cp; /**< Currently bound compute program */
struct st_vp_variant *vp_variant;
- struct st_fp_variant *fp_variant;
- struct st_basic_variant *gp_variant;
- struct st_basic_variant *tcp_variant;
- struct st_basic_variant *tep_variant;
- struct st_basic_variant *cp_variant;
struct {
struct pipe_resource *pixelmap_texture;