diff options
author | Marek Olšák <[email protected]> | 2017-06-10 19:58:06 +0200 |
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committer | Marek Olšák <[email protected]> | 2017-06-22 01:51:02 +0200 |
commit | dbf1413014b85a9b99322c46bff6b3183d0b0439 (patch) | |
tree | ade29878f33fa03feadd1be69683df61d3ef4622 /src/mesa/state_tracker | |
parent | 1c818fff0cbce5fce1d3d1b6cd273797e6fa80d6 (diff) |
st/mesa: don't track shader variants in st_context
Reviewed-by: Timothy Arceri <[email protected]>
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r-- | src/mesa/state_tracker/st_atom_shader.c | 32 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_context.h | 5 |
2 files changed, 14 insertions, 23 deletions
diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c index 875279da636..37aee8366de 100644 --- a/src/mesa/state_tracker/st_atom_shader.c +++ b/src/mesa/state_tracker/st_atom_shader.c @@ -128,12 +128,11 @@ st_update_fp( struct st_context *st ) key.external = st_get_external_sampler_key(st, &stfp->Base); - st->fp_variant = st_get_fp_variant(st, stfp, &key); + void *shader = st_get_fp_variant(st, stfp, &key)->driver_shader; st_reference_fragprog(st, &st->fp, stfp); - cso_set_fragment_shader_handle(st->cso_context, - st->fp_variant->driver_shader); + cso_set_fragment_shader_handle(st->cso_context, shader); } @@ -196,13 +195,12 @@ st_update_gp( struct st_context *st ) stgp = st_common_program(st->ctx->GeometryProgram._Current); assert(stgp->Base.Target == GL_GEOMETRY_PROGRAM_NV); - st->gp_variant = st_get_basic_variant(st, PIPE_SHADER_GEOMETRY, - &stgp->tgsi, &stgp->variants); + void *shader = st_get_basic_variant(st, PIPE_SHADER_GEOMETRY, &stgp->tgsi, + &stgp->variants)->driver_shader; st_reference_prog(st, &st->gp, stgp); - cso_set_geometry_shader_handle(st->cso_context, - st->gp_variant->driver_shader); + cso_set_geometry_shader_handle(st->cso_context, shader); } @@ -220,13 +218,12 @@ st_update_tcp( struct st_context *st ) sttcp = st_common_program(st->ctx->TessCtrlProgram._Current); assert(sttcp->Base.Target == GL_TESS_CONTROL_PROGRAM_NV); - st->tcp_variant = st_get_basic_variant(st, PIPE_SHADER_TESS_CTRL, - &sttcp->tgsi, &sttcp->variants); + void *shader = st_get_basic_variant(st, PIPE_SHADER_TESS_CTRL, &sttcp->tgsi, + &sttcp->variants)->driver_shader; st_reference_prog(st, &st->tcp, sttcp); - cso_set_tessctrl_shader_handle(st->cso_context, - st->tcp_variant->driver_shader); + cso_set_tessctrl_shader_handle(st->cso_context, shader); } @@ -244,13 +241,12 @@ st_update_tep( struct st_context *st ) sttep = st_common_program(st->ctx->TessEvalProgram._Current); assert(sttep->Base.Target == GL_TESS_EVALUATION_PROGRAM_NV); - st->tep_variant = st_get_basic_variant(st, PIPE_SHADER_TESS_EVAL, - &sttep->tgsi, &sttep->variants); + void *shader = st_get_basic_variant(st, PIPE_SHADER_TESS_EVAL, &sttep->tgsi, + &sttep->variants)->driver_shader; st_reference_prog(st, &st->tep, sttep); - cso_set_tesseval_shader_handle(st->cso_context, - st->tep_variant->driver_shader); + cso_set_tesseval_shader_handle(st->cso_context, shader); } @@ -268,10 +264,10 @@ st_update_cp( struct st_context *st ) stcp = st_compute_program(st->ctx->ComputeProgram._Current); assert(stcp->Base.Target == GL_COMPUTE_PROGRAM_NV); - st->cp_variant = st_get_cp_variant(st, &stcp->tgsi, &stcp->variants); + void *shader = st_get_cp_variant(st, &stcp->tgsi, + &stcp->variants)->driver_shader; st_reference_compprog(st, &st->cp, stcp); - cso_set_compute_shader_handle(st->cso_context, - st->cp_variant->driver_shader); + cso_set_compute_shader_handle(st->cso_context, shader); } diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index f640e23dcc1..6497587b1f4 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -185,11 +185,6 @@ struct st_context struct st_compute_program *cp; /**< Currently bound compute program */ struct st_vp_variant *vp_variant; - struct st_fp_variant *fp_variant; - struct st_basic_variant *gp_variant; - struct st_basic_variant *tcp_variant; - struct st_basic_variant *tep_variant; - struct st_basic_variant *cp_variant; struct { struct pipe_resource *pixelmap_texture; |