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author | Bartosz Tomczyk <[email protected]> | 2017-04-03 19:39:19 +0200 |
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committer | Timothy Arceri <[email protected]> | 2017-04-04 09:22:29 +1000 |
commit | bcb63ee63e0a8bec837ee3712e1d306409455a4a (patch) | |
tree | 54ba8c62bf404fe17bbfceb7fc6d7067d87550f5 /src/mesa/state_tracker | |
parent | a4c4efad89eceb26cf82f4643ce6a4eb656072a6 (diff) |
glsl: Fix blob memory leak
Reviewed-by: Timothy Arceri <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r-- | src/mesa/state_tracker/st_shader_cache.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_shader_cache.c b/src/mesa/state_tracker/st_shader_cache.c index e8c7289ec6d..1a11f1135d7 100644 --- a/src/mesa/state_tracker/st_shader_cache.c +++ b/src/mesa/state_tracker/st_shader_cache.c @@ -135,7 +135,7 @@ st_store_tgsi_in_disk_cache(struct st_context *st, struct gl_program *prog, _mesa_shader_stage_to_string(prog->info.stage), sha1_buf); } - free(blob); + blob_destroy(blob); } static void |