summaryrefslogtreecommitdiffstats
path: root/src/mesa/state_tracker
diff options
context:
space:
mode:
authorBas Nieuwenhuizen <[email protected]>2016-03-25 02:06:50 +0100
committerBas Nieuwenhuizen <[email protected]>2016-04-02 01:51:13 +0200
commit1a5c8c24b5791efa02a7beefa4ba1c49ae033c73 (patch)
treec63783871510b1ba41d5a12f187f51a336a6b79a /src/mesa/state_tracker
parentbe5899dcf9a337548d8095a00060d4451b0df222 (diff)
gallium: distinguish between shader IR in get_compute_param
For radeonsi, native and TGSI use different compilers and this results in different limits for different IR's. The set we strictly need for radeonsi is only the MAX_BLOCK_SIZE and MAX_THREADS_PER_BLOCK params, but I added a few others as shader related that seemed like they would also typically depend on the compiler. Signed-off-by: Bas Nieuwenhuizen <[email protected]> Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r--src/mesa/state_tracker/st_extensions.c13
1 files changed, 7 insertions, 6 deletions
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index 8748ab5c876..6c0df8d2a98 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -1124,14 +1124,15 @@ void st_init_extensions(struct pipe_screen *screen,
if (compute_supported_irs & (1 << PIPE_SHADER_IR_TGSI)) {
uint64_t grid_size[3], block_size[3];
- screen->get_compute_param(screen, PIPE_COMPUTE_CAP_MAX_GRID_SIZE,
- grid_size);
- screen->get_compute_param(screen, PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE,
- block_size);
- screen->get_compute_param(screen,
+ screen->get_compute_param(screen, PIPE_SHADER_IR_TGSI,
+ PIPE_COMPUTE_CAP_MAX_GRID_SIZE, grid_size);
+ screen->get_compute_param(screen, PIPE_SHADER_IR_TGSI,
+ PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE, block_size);
+ screen->get_compute_param(screen, PIPE_SHADER_IR_TGSI,
PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK,
&consts->MaxComputeWorkGroupInvocations);
- screen->get_compute_param(screen, PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE,
+ screen->get_compute_param(screen, PIPE_SHADER_IR_TGSI,
+ PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE,
&consts->MaxComputeSharedMemorySize);
for (i = 0; i < 3; i++) {