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author | Jason Ekstrand <[email protected]> | 2017-10-11 09:54:55 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2017-10-12 21:47:06 -0700 |
commit | 0e3bd56c6ea783dbc93fce71cec98ab859782a81 (patch) | |
tree | dfa876c14ea1262aa61ba88b166351f2660fa71c /src/mesa/state_tracker | |
parent | 8f42a43d08d761101dfcb07e204282464edd5fbe (diff) |
compiler: Move blob up a level
We're going to want to use the blob for Vulkan pipeline caching so it
makes sense to have it in libcompiler not libglsl.
Reviewed-by: Nicolai Hähnle <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r-- | src/mesa/state_tracker/st_shader_cache.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_shader_cache.h b/src/mesa/state_tracker/st_shader_cache.h index f9e46158dc0..090d7d85cc8 100644 --- a/src/mesa/state_tracker/st_shader_cache.h +++ b/src/mesa/state_tracker/st_shader_cache.h @@ -22,7 +22,7 @@ */ #include "st_context.h" -#include "compiler/glsl/blob.h" +#include "compiler/blob.h" #include "main/mtypes.h" #include "pipe/p_state.h" #include "util/disk_cache.h" |