diff options
author | Marek Olšák <[email protected]> | 2015-04-11 20:05:41 +0200 |
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committer | Marek Olšák <[email protected]> | 2015-04-16 18:36:29 +0200 |
commit | 0d46440c3a31ee9bd35bb48de419332c65761205 (patch) | |
tree | 2232eba7ac8d5d96652a5c909eab2764a90379cb /src/mesa/state_tracker | |
parent | bb5df7350b9ac780389bce9c7642cb88681a4b2d (diff) |
glsl_to_tgsi: only associate the uniform storage once at link time
This hack is no longer needed. (see the previous commit)
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r-- | src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 24 |
1 files changed, 0 insertions, 24 deletions
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp index 9401dcbbac2..fa390c98859 100644 --- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp +++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp @@ -5117,15 +5117,6 @@ st_translate_program( t->outputMapping = outputMapping; t->ureg = ureg; - if (program->shader_program) { - for (i = 0; i < program->shader_program->NumUserUniformStorage; i++) { - struct gl_uniform_storage *const storage = - &program->shader_program->UniformStorage[i]; - - _mesa_uniform_detach_all_driver_storage(storage); - } - } - /* * Declare input attributes. */ @@ -5360,21 +5351,6 @@ st_translate_program( t->insn[t->labels[i].branch_target]); } - if (program->shader_program) { - /* This has to be done last. Any operation the can cause - * prog->ParameterValues to get reallocated (e.g., anything that adds a - * program constant) has to happen before creating this linkage. - */ - for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) { - if (program->shader_program->_LinkedShaders[i] == NULL || - program->shader_program->_LinkedShaders[i]->Program == NULL) - continue; - - _mesa_associate_uniform_storage(ctx, program->shader_program, - program->shader_program->_LinkedShaders[i]->Program->Parameters); - } - } - out: if (t) { free(t->temps); |