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authorTimothy Arceri <[email protected]>2018-08-15 14:22:29 +1000
committerTimothy Arceri <[email protected]>2018-08-21 09:19:02 +1000
commit02062ab1e152c9eff46ca9485237120656cc4d52 (patch)
tree918f889f016c7535cbec0bd34195b5b428088543 /src/mesa/state_tracker
parentc5f863f2fddf4ae289749b893d253078871f0af7 (diff)
mesa: remove unused dri config option disable_shader_bit_encoding
This was added as a workaround for Heaven 3.0 but was later removed by 5ead448719f3 to allow Heaven 4.0 to work correctly. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r--src/mesa/state_tracker/st_extensions.c4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c
index db08d5169af..a81c68dd53a 100644
--- a/src/mesa/state_tracker/st_extensions.c
+++ b/src/mesa/state_tracker/st_extensions.c
@@ -1020,9 +1020,7 @@ void st_init_extensions(struct pipe_screen *screen,
extensions->ARB_shading_language_420pack = GL_TRUE;
extensions->ARB_texture_query_levels = GL_TRUE;
- if (!options->disable_shader_bit_encoding) {
- extensions->ARB_shader_bit_encoding = GL_TRUE;
- }
+ extensions->ARB_shader_bit_encoding = GL_TRUE;
extensions->EXT_shader_integer_mix = GL_TRUE;
extensions->ARB_arrays_of_arrays = GL_TRUE;