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authorTimothy Arceri <[email protected]>2016-11-05 08:44:22 +1100
committerTimothy Arceri <[email protected]>2017-01-06 11:21:41 +1100
commitb792c3897927c1d89968bc0040faef02ec976184 (patch)
treec2de83abcdb6522dd42b2599127fbc1f1b2dccbe /src/mesa/state_tracker
parenta1da57c19c27505b9eab4792355f2f1b5c774a0a (diff)
st/mesa/glsl/i965: set num_ubos directly in shader_info
This also removes the duplicate field in gl_linked_shader, and gets num_ubos from shader_info instead. Reviewed-by: Lionel Landwerlin <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r--src/mesa/state_tracker/st_atom_constbuf.c2
-rw-r--r--src/mesa/state_tracker/st_glsl_to_tgsi.cpp6
2 files changed, 3 insertions, 5 deletions
diff --git a/src/mesa/state_tracker/st_atom_constbuf.c b/src/mesa/state_tracker/st_atom_constbuf.c
index 3b5031dcf20..30bffa648c5 100644
--- a/src/mesa/state_tracker/st_atom_constbuf.c
+++ b/src/mesa/state_tracker/st_atom_constbuf.c
@@ -248,7 +248,7 @@ static void st_bind_ubos(struct st_context *st,
if (!shader)
return;
- for (i = 0; i < shader->NumUniformBlocks; i++) {
+ for (i = 0; i < shader->Program->info.num_ubos; i++) {
struct gl_uniform_buffer_binding *binding;
struct st_buffer_object *st_obj;
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index df7a1bc0cfe..99422df7f74 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -6302,9 +6302,7 @@ st_translate_program(
}
if (program->shader) {
- unsigned num_ubos = program->shader->NumUniformBlocks;
-
- for (i = 0; i < num_ubos; i++) {
+ for (i = 0; i < proginfo->info.num_ubos; i++) {
unsigned size = program->shader->UniformBlocks[i]->UniformBufferSize;
unsigned num_const_vecs = (size + 15) / 16;
unsigned first, last;
@@ -6646,7 +6644,7 @@ set_affected_state_flags(uint64_t *states,
if (shader->NumImages)
*states |= new_images;
- if (shader->NumUniformBlocks)
+ if (prog->info.num_ubos)
*states |= new_ubos;
if (shader->NumShaderStorageBlocks)