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author | Timothy Arceri <[email protected]> | 2018-04-04 16:29:59 +1000 |
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committer | Timothy Arceri <[email protected]> | 2018-04-10 14:43:45 +1000 |
commit | f33d9036b9145e3ff015e14537398d79c40fcf3f (patch) | |
tree | 23899c70ac2ef50ea79cb8a15ecd4ac43e2ad6db /src/mesa/state_tracker | |
parent | c3f9d5c235734757f7a9cf2413d823b3a06cf0ad (diff) |
st/mesa: stop calling _mesa_init_shader_object_functions()
This sets the LinkShader function for the driver, but for the st we
set it properly with the following call to st_init_program_functions().
Reviewed-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r-- | src/mesa/state_tracker/st_context.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index a3da0f8f1fc..b0266bef8b5 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -714,7 +714,6 @@ void st_init_driver_functions(struct pipe_screen *screen, struct dd_function_table *functions) { - _mesa_init_shader_object_functions(functions); _mesa_init_sampler_object_functions(functions); st_init_draw_functions(functions); |