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authorBrian Paul <[email protected]>2011-09-30 08:15:30 -0600
committerBrian Paul <[email protected]>2011-09-30 08:15:30 -0600
commit4368a657670f1f3f13d8497f749cb5439f91529e (patch)
tree71965b364e065ee9cc360eb0a0e99cd3be0e7553 /src/mesa/state_tracker
parentd742a64909b2b414fc94b6f525a13ce09ca7f9f7 (diff)
mesa: simplify parameters to GetTexImage() driver hook
The target, level and texObj can be obtained through the texImage parameter. We could make similar changes for the TexImage() hooks too. Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r--src/mesa/state_tracker/st_cb_texture.c16
1 files changed, 6 insertions, 10 deletions
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index 260df09f597..b4102478bf4 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -815,15 +815,14 @@ st_CompressedTexImage2D(struct gl_context *ctx, GLenum target, GLint level,
* a textured quad. Store the results in the user's buffer.
*/
static void
-decompress_with_blit(struct gl_context * ctx, GLenum target, GLint level,
+decompress_with_blit(struct gl_context * ctx,
GLenum format, GLenum type, GLvoid *pixels,
- struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
struct st_texture_image *stImage = st_texture_image(texImage);
- struct st_texture_object *stObj = st_texture_object(texObj);
+ struct st_texture_object *stObj = st_texture_object(texImage->TexObject);
struct pipe_sampler_view *src_view =
st_get_texture_sampler_view(stObj, pipe);
const GLuint width = texImage->Width;
@@ -848,7 +847,7 @@ decompress_with_blit(struct gl_context * ctx, GLenum target, GLint level,
}
/* Choose the source mipmap level */
- src_view->u.tex.first_level = src_view->u.tex.last_level = level;
+ src_view->u.tex.first_level = src_view->u.tex.last_level = texImage->Level;
/* blit/render/decompress */
util_blit_pixels_tex(st->blit,
@@ -925,9 +924,8 @@ decompress_with_blit(struct gl_context * ctx, GLenum target, GLint level,
* Called via ctx->Driver.GetTexImage()
*/
static void
-st_GetTexImage(struct gl_context * ctx, GLenum target, GLint level,
+st_GetTexImage(struct gl_context * ctx,
GLenum format, GLenum type, GLvoid * pixels,
- struct gl_texture_object *texObj,
struct gl_texture_image *texImage)
{
struct st_texture_image *stImage = st_texture_image(texImage);
@@ -938,12 +936,10 @@ st_GetTexImage(struct gl_context * ctx, GLenum target, GLint level,
* faster than using the fallback code in texcompress.c.
* Note that we only expect RGBA formats (no Z/depth formats).
*/
- decompress_with_blit(ctx, target, level, format, type, pixels,
- texObj, texImage);
+ decompress_with_blit(ctx, format, type, pixels, texImage);
}
else {
- _mesa_get_teximage(ctx, target, level, format, type, pixels,
- texObj, texImage);
+ _mesa_get_teximage(ctx, format, type, pixels, texImage);
}
}