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authorDanylo Piliaiev <[email protected]>2019-04-03 18:09:24 +0300
committerMarek Olšák <[email protected]>2019-04-04 10:38:32 -0400
commit3fdfface3ece93b55ba39dd987dd0962ac37bcdf (patch)
tree054c4e53e41d2129189611dcbffb8e4f00091ecb /src/mesa/state_tracker
parentf6ceed205c23164b20d07d30dbd1a4d2451220ac (diff)
st/mesa: Fix GL_MAP_COLOR with glDrawPixels GL_COLOR_INDEX
Documentation for glDrawPixels with GL_COLOR_INDEX says: "If the GL is in color index mode, and if GL_MAP_COLOR is true, the index is replaced with the value that it references in lookup table GL_PIXEL_MAP_I_TO_I" We are always in RGBA mode and there is nothing in documentation about GL_MAP_COLOR in RGBA mode for GL_COLOR_INDEX. Scale and bias are also only applicable for RGBA format and not mentioned for GL_COLOR_INDEX. Thus the behaviour will be on par with i965. Fixes: gl-1.0-drawpixels-color-index Signed-off-by: Danylo Piliaiev <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r--src/mesa/state_tracker/st_cb_drawpixels.c34
1 files changed, 32 insertions, 2 deletions
diff --git a/src/mesa/state_tracker/st_cb_drawpixels.c b/src/mesa/state_tracker/st_cb_drawpixels.c
index 5f2d50ceb1b..6f6b42596e6 100644
--- a/src/mesa/state_tracker/st_cb_drawpixels.c
+++ b/src/mesa/state_tracker/st_cb_drawpixels.c
@@ -1144,6 +1144,35 @@ get_color_fp_variant(struct st_context *st)
return fpv;
}
+/**
+ * Get fragment program variant for a glDrawPixels command
+ * for COLOR_INDEX data
+ */
+static struct st_fp_variant *
+get_color_index_fp_variant(struct st_context *st)
+{
+ struct gl_context *ctx = st->ctx;
+ struct st_fp_variant_key key;
+ struct st_fp_variant *fpv;
+
+ memset(&key, 0, sizeof(key));
+
+ key.st = st->has_shareable_shaders ? NULL : st;
+ key.drawpixels = 1;
+ /* Since GL is always in RGBA mode MapColorFlag does not
+ * affect GL_COLOR_INDEX format.
+ * Scale and bias also never affect GL_COLOR_INDEX format.
+ */
+ key.scaleAndBias = 0;
+ key.pixelMaps = 0;
+ key.clamp_color = st->clamp_frag_color_in_shader &&
+ ctx->Color._ClampFragmentColor;
+
+ fpv = st_get_fp_variant(st, st->fp, &key);
+
+ return fpv;
+}
+
/**
* Clamp glDrawPixels width and height to the maximum texture size.
@@ -1299,11 +1328,12 @@ st_DrawPixels(struct gl_context *ctx, GLint x, GLint y,
write_stencil);
}
else {
- fpv = get_color_fp_variant(st);
+ fpv = (format != GL_COLOR_INDEX) ? get_color_fp_variant(st) :
+ get_color_index_fp_variant(st);
driver_fp = fpv->driver_shader;
- if (ctx->Pixel.MapColorFlag) {
+ if (ctx->Pixel.MapColorFlag && format != GL_COLOR_INDEX) {
pipe_sampler_view_reference(&sv[1],
st->pixel_xfer.pixelmap_sampler_view);
num_sampler_view++;