diff options
author | Francisco Jerez <[email protected]> | 2010-02-16 17:21:10 +0100 |
---|---|---|
committer | Francisco Jerez <[email protected]> | 2010-02-17 23:15:48 +0100 |
commit | f455ca6490fcb65781b21f81c7117bd923e250d1 (patch) | |
tree | de022d61e66ab09d61aa3b48efccec3e22689e41 /src/mesa/state_tracker | |
parent | 7ccbeb41acd2f5c416005bd48c11996a054a869a (diff) |
st/mesa: Make the frontbuffer visible on st_flush(PIPE_FLUSH_FRAME).
So far the frontbuffer was only being flushed on st_glFlush and
st_glFinish, however, a co-state tracker may need to make sure that
any frontbuffer changes are already on its way to the actual front.
The dri2 state tracker will need this for event-driven GL applications
to resize properly (It could also be done calling "dri_flush_frontbuffer",
but that way we would flush unnecessarily in the double-buffered case).
Additionally this patch avoids flushing the mesa rendering cache if
PIPE_FLUSH_RENDER_CACHE wasn't specified.
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r-- | src/mesa/state_tracker/st_cb_flush.c | 15 |
1 files changed, 6 insertions, 9 deletions
diff --git a/src/mesa/state_tracker/st_cb_flush.c b/src/mesa/state_tracker/st_cb_flush.c index 1329f807bc9..0ddfce46823 100644 --- a/src/mesa/state_tracker/st_cb_flush.c +++ b/src/mesa/state_tracker/st_cb_flush.c @@ -91,7 +91,8 @@ display_front_buffer(struct st_context *st) void st_flush( struct st_context *st, uint pipeFlushFlags, struct pipe_fence_handle **fence ) { - FLUSH_CURRENT(st->ctx, 0); + if (pipeFlushFlags & PIPE_FLUSH_RENDER_CACHE) + FLUSH_CURRENT(st->ctx, 0); /* Release any vertex buffers that might potentially be accessed in * successive frames: @@ -102,6 +103,10 @@ void st_flush( struct st_context *st, uint pipeFlushFlags, util_gen_mipmap_flush(st->gen_mipmap); st->pipe->flush( st->pipe, pipeFlushFlags, fence ); + + if ((pipeFlushFlags & PIPE_FLUSH_FRAME) && + is_front_buffer_dirty(st)) + display_front_buffer(st); } @@ -135,10 +140,6 @@ static void st_glFlush(GLcontext *ctx) * problems that need to be fixed elsewhere. */ st_flush(st, PIPE_FLUSH_RENDER_CACHE | PIPE_FLUSH_FRAME, NULL); - - if (is_front_buffer_dirty(st)) { - display_front_buffer(st); - } } @@ -150,10 +151,6 @@ static void st_glFinish(GLcontext *ctx) struct st_context *st = ctx->st; st_finish(st); - - if (is_front_buffer_dirty(st)) { - display_front_buffer(st); - } } |