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authorPaul Berry <[email protected]>2014-01-09 11:32:00 -0800
committerPaul Berry <[email protected]>2014-01-21 20:25:47 -0800
commit5808c44bab52fdb58ad705e08e334c6f1acdd2ce (patch)
tree26e02e58181e89a512e5a5f8fc8423492c359e35 /src/mesa/state_tracker
parent69b258cb4636315b4c1aaaceeedd1eed8af98ba8 (diff)
mesa: Remove ad-hoc arrays of gl_shader_program.
Now that we have a ctx->Shader.CurrentProgram array, we can just use it directly. Reviewed-by: Chris Forbes <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r--src/mesa/state_tracker/st_draw.c6
-rw-r--r--src/mesa/state_tracker/st_program.c6
2 files changed, 2 insertions, 10 deletions
diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c
index 6a7a4efd6e1..355c180f86d 100644
--- a/src/mesa/state_tracker/st_draw.c
+++ b/src/mesa/state_tracker/st_draw.c
@@ -131,11 +131,7 @@ setup_index_buffer(struct st_context *st,
static void
check_uniforms(struct gl_context *ctx)
{
- struct gl_shader_program *shProg[3] = {
- ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX],
- ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY],
- ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT],
- };
+ struct gl_shader_program **shProg = ctx->Shader.CurrentProgram;
unsigned j;
for (j = 0; j < 3; j++) {
diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c
index 1a00c314dda..7a15b23fa81 100644
--- a/src/mesa/state_tracker/st_program.c
+++ b/src/mesa/state_tracker/st_program.c
@@ -1195,11 +1195,7 @@ st_get_gp_variant(struct st_context *st,
void
st_print_shaders(struct gl_context *ctx)
{
- struct gl_shader_program *shProg[3] = {
- ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX],
- ctx->Shader.CurrentProgram[MESA_SHADER_GEOMETRY],
- ctx->Shader.CurrentProgram[MESA_SHADER_FRAGMENT],
- };
+ struct gl_shader_program **shProg = ctx->Shader.CurrentProgram;
unsigned j;
for (j = 0; j < 3; j++) {