diff options
author | Ian Romanick <[email protected]> | 2013-11-20 13:41:23 -0800 |
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committer | Ian Romanick <[email protected]> | 2013-12-04 17:22:42 -0800 |
commit | 538a7f2a8082e748caa599636c01833332bd039a (patch) | |
tree | 6d5bd1877429ad89589f147d69d55c9325c851b7 /src/mesa/state_tracker | |
parent | e0587fb9d06e868e0c6efe5d44c2204448d3bb12 (diff) |
mesa: Use a single enable for GL_EXT_texture_array and GL_MESA_texture_array
Every driver that enables one also enables the other. The difference
between the two is MESA adds support for fixed-function and assembly
fragment shaders, but EXT only adds support for GLSL. The MESA
extension was created back when Mesa did not support GLSL.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r-- | src/mesa/state_tracker/st_extensions.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_extensions.c b/src/mesa/state_tracker/st_extensions.c index f3798cffe18..c2f3b94b532 100644 --- a/src/mesa/state_tracker/st_extensions.c +++ b/src/mesa/state_tracker/st_extensions.c @@ -406,7 +406,6 @@ void st_init_extensions(struct st_context *st) { o(NV_texture_barrier), PIPE_CAP_TEXTURE_BARRIER }, /* GL_NV_point_sprite is not supported by gallium because we don't * support the GL_POINT_SPRITE_R_MODE_NV option. */ - { o(MESA_texture_array), PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS }, { o(OES_standard_derivatives), PIPE_CAP_SM3 }, { o(ARB_texture_cube_map_array), PIPE_CAP_CUBE_MAP_ARRAY }, |