diff options
author | Brian Paul <[email protected]> | 2011-02-21 15:11:44 -0700 |
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committer | Brian Paul <[email protected]> | 2011-02-21 15:15:53 -0700 |
commit | 51f9713e39a4bd6dddff40328ca17632b80c5c81 (patch) | |
tree | 38cc5a565308b07efaccce8d7d2c5c748a4daa35 /src/mesa/state_tracker | |
parent | e9ff76aa81d9bd973d46b7e46f1e4ece2112a5b7 (diff) |
st/mesa: fix mipmap generation for non-POW textures
This is part of the fix for https://bugs.freedesktop.org/show_bug.cgi?id=34463
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r-- | src/mesa/state_tracker/st_gen_mipmap.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/state_tracker/st_gen_mipmap.c b/src/mesa/state_tracker/st_gen_mipmap.c index 18eb3be6809..4bf68280839 100644 --- a/src/mesa/state_tracker/st_gen_mipmap.c +++ b/src/mesa/state_tracker/st_gen_mipmap.c @@ -336,6 +336,11 @@ st_generate_mipmap(struct gl_context *ctx, GLenum target, if (lastLevel == 0) return; + /* The texture isn't in a "complete" state yet so set the expected + * lastLevel here, since it won't get done in st_finalize_texture(). + */ + stObj->lastLevel = lastLevel; + if (pt->last_level < lastLevel) { /* The current gallium texture doesn't have space for all the * mipmap levels we need to generate. So allocate a new texture. @@ -353,11 +358,6 @@ st_generate_mipmap(struct gl_context *ctx, GLenum target, oldTex->array_size, oldTex->bind); - /* The texture isn't in a "complete" state yet so set the expected - * lastLevel here, since it won't get done in st_finalize_texture(). - */ - stObj->lastLevel = lastLevel; - /* This will copy the old texture's base image into the new texture * which we just allocated. */ @@ -366,8 +366,6 @@ st_generate_mipmap(struct gl_context *ctx, GLenum target, /* release the old tex (will likely be freed too) */ pipe_resource_reference(&oldTex, NULL); pipe_sampler_view_reference(&stObj->sampler_view, NULL); - - pt = stObj->pt; } else { /* Make sure that the base texture image data is present in the @@ -376,6 +374,8 @@ st_generate_mipmap(struct gl_context *ctx, GLenum target, st_finalize_texture(ctx, st->pipe, texObj); } + pt = stObj->pt; + assert(pt->last_level >= lastLevel); /* Try to generate the mipmap by rendering/texturing. If that fails, |