diff options
author | Keith Whitwell <[email protected]> | 2009-03-18 19:14:45 +0000 |
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committer | Keith Whitwell <[email protected]> | 2009-03-18 19:14:45 +0000 |
commit | 08d44512e973f1388f8b1d4436cc2aa888c6060e (patch) | |
tree | 6898fc211ac4eb4894fb18f671bc8fa2f6caa3c9 /src/mesa/state_tracker | |
parent | caf99be99976166f92d90203966a2dd42634e2af (diff) |
st: call _glapi_check_multithread from st_make_current
This function is called from many OS-dependent versions of MakeCurrent.
Move the check for multithreading to this central location to avoid
having to make this check from all the callers.
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r-- | src/mesa/state_tracker/st_context.c | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index 2e1f6d4bcf8..b27274725fc 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -254,6 +254,11 @@ void st_make_current(struct st_context *st, struct st_framebuffer *draw, struct st_framebuffer *read) { + /* Call this periodically to detect when the user has begun using + * GL rendering from multiple threads. + */ + _glapi_check_multithread(); + if (st) { GLboolean firstTime = st->ctx->FirstTimeCurrent; _mesa_make_current(st->ctx, &draw->Base, &read->Base); |