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authorMarek Olšák <[email protected]>2013-01-14 08:20:42 +0100
committerMarek Olšák <[email protected]>2013-01-15 16:47:18 +0100
commitd489c90a68e125b81bb590a0262ebdba91f0b883 (patch)
tree95f2ce64378cb71aad9184d63955a169d727062a /src/mesa/state_tracker
parentf94ea25a4ac9f65cfec880ea3cb9d6c50eda93d1 (diff)
st/mesa: remove dead conditional in Clear
I think the conditional always evaluates to false. If I understand the code in core Mesa correctly, depthBits or stencilBits is 0 if the depth or stencil renderbuffer is NULL, respectively. Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r--src/mesa/state_tracker/st_cb_clear.c12
1 files changed, 0 insertions, 12 deletions
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c
index 02b506c81e0..5cf4c07f126 100644
--- a/src/mesa/state_tracker/st_cb_clear.c
+++ b/src/mesa/state_tracker/st_cb_clear.c
@@ -447,20 +447,8 @@ st_Clear(struct gl_context *ctx, GLbitfield mask)
quad_buffers & PIPE_CLEAR_DEPTH,
quad_buffers & PIPE_CLEAR_STENCIL);
} else if (clear_buffers) {
- /* driver cannot know it can clear everything if the buffer
- * is a combined depth/stencil buffer but this wasn't actually
- * required from the visual. Hence fix this up to avoid potential
- * read-modify-write in the driver.
- */
union pipe_color_union clearColor;
- if ((clear_buffers & PIPE_CLEAR_DEPTHSTENCIL) &&
- ((clear_buffers & PIPE_CLEAR_DEPTHSTENCIL) != PIPE_CLEAR_DEPTHSTENCIL) &&
- (depthRb == stencilRb) &&
- (ctx->DrawBuffer->Visual.depthBits == 0 ||
- ctx->DrawBuffer->Visual.stencilBits == 0))
- clear_buffers |= PIPE_CLEAR_DEPTHSTENCIL;
-
if (ctx->DrawBuffer->_ColorDrawBuffers[0]) {
struct gl_renderbuffer *rb = ctx->DrawBuffer->_ColorDrawBuffers[0];
GLboolean is_integer = _mesa_is_enum_format_integer(rb->InternalFormat);