diff options
author | Marek Olšák <[email protected]> | 2012-12-20 16:40:33 +0100 |
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committer | Marek Olšák <[email protected]> | 2013-01-04 14:06:36 +0100 |
commit | d1818d6f68114de0c86954e50abdb97c90ea73be (patch) | |
tree | 73dfd5f618d992cfa2a93b22c3a65ab78906f739 /src/mesa/state_tracker | |
parent | ed86809ac9fe47c07be13ff0b998137f5f687635 (diff) |
st/mesa: accelerate CopyTexSubImage for 1D array textures
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/state_tracker')
-rw-r--r-- | src/mesa/state_tracker/st_cb_texture.c | 92 |
1 files changed, 66 insertions, 26 deletions
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index 01ed0794583..02fc675ae4c 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -967,6 +967,43 @@ compatible_src_dst_formats(struct gl_context *ctx, } +/** + * Do pipe->blit. Return FALSE if the blitting is unsupported + * for the given formats. + */ +static GLboolean +st_pipe_blit(struct pipe_context *pipe, struct pipe_blit_info *blit) +{ + struct pipe_screen *screen = pipe->screen; + unsigned dst_usage; + + if (util_format_is_depth_or_stencil(blit->dst.format)) { + dst_usage = PIPE_BIND_DEPTH_STENCIL; + } + else { + dst_usage = PIPE_BIND_RENDER_TARGET; + } + + /* try resource_copy_region in case the format is not supported + * for rendering */ + if (util_try_blit_via_copy_region(pipe, blit)) { + return GL_TRUE; /* done */ + } + + /* check the format support */ + if (!screen->is_format_supported(screen, blit->src.format, + PIPE_TEXTURE_2D, 0, + PIPE_BIND_SAMPLER_VIEW) || + !screen->is_format_supported(screen, blit->dst.format, + PIPE_TEXTURE_2D, 0, + dst_usage)) { + return GL_FALSE; + } + + pipe->blit(pipe, blit); + return GL_TRUE; +} + /** * Do a CopyTex[Sub]Image1/2/3D() using a hardware (blit) path if possible. @@ -995,7 +1032,7 @@ st_CopyTexSubImage(struct gl_context *ctx, GLuint dims, struct pipe_surface surf_tmpl; unsigned dst_usage; unsigned blit_mask; - GLint srcY0, srcY1; + GLint srcY0, srcY1, yStep; /* make sure finalize_textures has been called? */ @@ -1016,10 +1053,12 @@ st_CopyTexSubImage(struct gl_context *ctx, GLuint dims, if (do_flip) { srcY1 = strb->Base.Height - srcY - height; srcY0 = srcY1 + height; + yStep = -1; } else { srcY0 = srcY; srcY1 = srcY0 + height; + yStep = 1; } if (ctx->_ImageTransferState) { @@ -1031,16 +1070,6 @@ st_CopyTexSubImage(struct gl_context *ctx, GLuint dims, goto fallback; } - if (texImage->TexObject->Target == GL_TEXTURE_1D_ARRAY) { - /* 1D arrays might be thought of as 2D images but the actual layout - * might not be that way. At some points, we convert OpenGL's 1D - * array 'height' into gallium 'layers' and that prevents the blit - * utility code from doing the right thing. Simpy use the memcpy-based - * fallback. - */ - goto fallback; - } - /* Set the blit writemask. */ switch (texBaseFormat) { case GL_DEPTH_STENCIL: @@ -1121,27 +1150,38 @@ st_CopyTexSubImage(struct gl_context *ctx, GLuint dims, blit.mask = blit_mask; blit.filter = PIPE_TEX_FILTER_NEAREST; - /* try resource_copy_region in case the format is not supported - * for rendering */ - if (util_try_blit_via_copy_region(pipe, &blit)) { - return; /* done */ - } + /* 1D array textures need special treatment. + * Blit rows from the source to layers in the destination. */ + if (texImage->TexObject->Target == GL_TEXTURE_1D_ARRAY) { + int y, layer; - /* check the format support */ - if (!screen->is_format_supported(screen, src_format, - PIPE_TEXTURE_2D, 0, - PIPE_BIND_SAMPLER_VIEW) || - !screen->is_format_supported(screen, dest_format, - PIPE_TEXTURE_2D, 0, - dst_usage)) { - goto fallback; - } + for (y = srcY0, layer = 0; layer < height; y += yStep, layer++) { + blit.src.box.y = y; + blit.src.box.height = 1; + blit.dst.box.y = 0; + blit.dst.box.height = 1; + blit.dst.box.z = destY + layer; - pipe->blit(pipe, &blit); + if (!st_pipe_blit(pipe, &blit)) { + goto fallback; + } + } + } + else { + /* All the other texture targets. */ + if (!st_pipe_blit(pipe, &blit)) { + goto fallback; + } + } return; } /* try u_blit */ + if (texImage->TexObject->Target == GL_TEXTURE_1D_ARRAY) { + /* u_blit cannot copy 1D array textures as required by CopyTexSubImage */ + goto fallback; + } + color_writemask = compatible_src_dst_formats(ctx, &strb->Base, texImage); if (!color_writemask || |